7#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
8#include <aws/gameliftstreams/GameLiftStreamsRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
14namespace GameLiftStreams
46 template<
typename IdentifierT = Aws::String>
47 void SetIdentifier(IdentifierT&& value) { m_identifierHasBeenSet =
true; m_identifier = std::forward<IdentifierT>(value); }
48 template<
typename IdentifierT = Aws::String>
54 bool m_identifierHasBeenSet =
false;
bool IdentifierHasBeenSet() const
virtual const char * GetServiceRequestName() const override
DeleteApplicationRequest & WithIdentifier(IdentifierT &&value)
const Aws::String & GetIdentifier() const
void SetIdentifier(IdentifierT &&value)
AWS_GAMELIFTSTREAMS_API Aws::String SerializePayload() const override
AWS_GAMELIFTSTREAMS_API DeleteApplicationRequest()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String