7#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
8#include <aws/gameliftstreams/GameLiftStreamsRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
11#include <aws/core/utils/UUID.h>
15namespace GameLiftStreams
44 template<
typename ClientTokenT = Aws::String>
45 void SetClientToken(ClientTokenT&& value) { m_clientTokenHasBeenSet =
true; m_clientToken = std::forward<ClientTokenT>(value); }
46 template<
typename ClientTokenT = Aws::String>
63 template<
typename IdentifierT = Aws::String>
64 void SetIdentifier(IdentifierT&& value) { m_identifierHasBeenSet =
true; m_identifier = std::forward<IdentifierT>(value); }
65 template<
typename IdentifierT = Aws::String>
78 template<
typename SignalRequestT = Aws::String>
79 void SetSignalRequest(SignalRequestT&& value) { m_signalRequestHasBeenSet =
true; m_signalRequest = std::forward<SignalRequestT>(value); }
80 template<
typename SignalRequestT = Aws::String>
96 template<
typename StreamSessionIdentifierT = Aws::String>
97 void SetStreamSessionIdentifier(StreamSessionIdentifierT&& value) { m_streamSessionIdentifierHasBeenSet =
true; m_streamSessionIdentifier = std::forward<StreamSessionIdentifierT>(value); }
98 template<
typename StreamSessionIdentifierT = Aws::String>
104 bool m_clientTokenHasBeenSet =
true;
107 bool m_identifierHasBeenSet =
false;
110 bool m_signalRequestHasBeenSet =
false;
113 bool m_streamSessionIdentifierHasBeenSet =
false;
bool IdentifierHasBeenSet() const
virtual const char * GetServiceRequestName() const override
bool SignalRequestHasBeenSet() const
AWS_GAMELIFTSTREAMS_API CreateStreamSessionConnectionRequest()=default
AWS_GAMELIFTSTREAMS_API Aws::String SerializePayload() const override
const Aws::String & GetIdentifier() const
void SetIdentifier(IdentifierT &&value)
CreateStreamSessionConnectionRequest & WithIdentifier(IdentifierT &&value)
CreateStreamSessionConnectionRequest & WithSignalRequest(SignalRequestT &&value)
CreateStreamSessionConnectionRequest & WithClientToken(ClientTokenT &&value)
const Aws::String & GetStreamSessionIdentifier() const
bool ClientTokenHasBeenSet() const
void SetSignalRequest(SignalRequestT &&value)
const Aws::String & GetSignalRequest() const
void SetStreamSessionIdentifier(StreamSessionIdentifierT &&value)
bool StreamSessionIdentifierHasBeenSet() const
void SetClientToken(ClientTokenT &&value)
const Aws::String & GetClientToken() const
CreateStreamSessionConnectionRequest & WithStreamSessionIdentifier(StreamSessionIdentifierT &&value)
static Aws::Utils::UUID PseudoRandomUUID()
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String