7#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/DateTime.h>
10#include <aws/gameliftstreams/model/RuntimeEnvironment.h>
11#include <aws/gameliftstreams/model/ApplicationStatus.h>
24namespace GameLiftStreams
56 template<
typename ArnT = Aws::String>
57 void SetArn(ArnT&& value) { m_arnHasBeenSet =
true; m_arn = std::forward<ArnT>(value); }
58 template<
typename ArnT = Aws::String>
70 template<
typename CreatedAtT = Aws::Utils::DateTime>
71 void SetCreatedAt(CreatedAtT&& value) { m_createdAtHasBeenSet =
true; m_createdAt = std::forward<CreatedAtT>(value); }
72 template<
typename CreatedAtT = Aws::Utils::DateTime>
82 template<
typename DescriptionT = Aws::String>
83 void SetDescription(DescriptionT&& value) { m_descriptionHasBeenSet =
true; m_description = std::forward<DescriptionT>(value); }
84 template<
typename DescriptionT = Aws::String>
95 template<
typename IdT = Aws::String>
96 void SetId(IdT&& value) { m_idHasBeenSet =
true; m_id = std::forward<IdT>(value); }
97 template<
typename IdT = Aws::String>
109 template<
typename LastUpdatedAtT = Aws::Utils::DateTime>
110 void SetLastUpdatedAt(LastUpdatedAtT&& value) { m_lastUpdatedAtHasBeenSet =
true; m_lastUpdatedAt = std::forward<LastUpdatedAtT>(value); }
111 template<
typename LastUpdatedAtT = Aws::Utils::DateTime>
129 template<
typename RuntimeEnvironmentT = RuntimeEnvironment>
130 void SetRuntimeEnvironment(RuntimeEnvironmentT&& value) { m_runtimeEnvironmentHasBeenSet =
true; m_runtimeEnvironment = std::forward<RuntimeEnvironmentT>(value); }
131 template<
typename RuntimeEnvironmentT = RuntimeEnvironment>
157 bool m_arnHasBeenSet =
false;
160 bool m_createdAtHasBeenSet =
false;
163 bool m_descriptionHasBeenSet =
false;
166 bool m_idHasBeenSet =
false;
169 bool m_lastUpdatedAtHasBeenSet =
false;
171 RuntimeEnvironment m_runtimeEnvironment;
172 bool m_runtimeEnvironmentHasBeenSet =
false;
175 bool m_statusHasBeenSet =
false;
const Aws::String & GetDescription() const
ApplicationSummary & WithArn(ArnT &&value)
AWS_GAMELIFTSTREAMS_API ApplicationSummary()=default
AWS_GAMELIFTSTREAMS_API Aws::Utils::Json::JsonValue Jsonize() const
const Aws::String & GetId() const
ApplicationSummary & WithCreatedAt(CreatedAtT &&value)
const Aws::String & GetArn() const
bool CreatedAtHasBeenSet() const
bool RuntimeEnvironmentHasBeenSet() const
void SetLastUpdatedAt(LastUpdatedAtT &&value)
ApplicationStatus GetStatus() const
void SetDescription(DescriptionT &&value)
const Aws::Utils::DateTime & GetCreatedAt() const
bool ArnHasBeenSet() const
bool LastUpdatedAtHasBeenSet() const
AWS_GAMELIFTSTREAMS_API ApplicationSummary & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetArn(ArnT &&value)
bool IdHasBeenSet() const
AWS_GAMELIFTSTREAMS_API ApplicationSummary(Aws::Utils::Json::JsonView jsonValue)
ApplicationSummary & WithLastUpdatedAt(LastUpdatedAtT &&value)
bool StatusHasBeenSet() const
void SetRuntimeEnvironment(RuntimeEnvironmentT &&value)
ApplicationSummary & WithDescription(DescriptionT &&value)
void SetCreatedAt(CreatedAtT &&value)
ApplicationSummary & WithStatus(ApplicationStatus value)
bool DescriptionHasBeenSet() const
const Aws::Utils::DateTime & GetLastUpdatedAt() const
void SetStatus(ApplicationStatus value)
ApplicationSummary & WithId(IdT &&value)
const RuntimeEnvironment & GetRuntimeEnvironment() const
ApplicationSummary & WithRuntimeEnvironment(RuntimeEnvironmentT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue