7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
13template<
typename RESULT_TYPE>
14class AmazonWebServiceResult;
39 inline bool GetValid()
const {
return m_valid; }
40 inline void SetValid(
bool value) { m_validHasBeenSet =
true; m_valid = value; }
47 template<
typename RequestIdT = Aws::String>
48 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet =
true; m_requestId = std::forward<RequestIdT>(value); }
49 template<
typename RequestIdT = Aws::String>
55 bool m_validHasBeenSet =
false;
58 bool m_requestIdHasBeenSet =
false;
ValidateMatchmakingRuleSetResult & WithRequestId(RequestIdT &&value)
void SetValid(bool value)
AWS_GAMELIFT_API ValidateMatchmakingRuleSetResult()=default
void SetRequestId(RequestIdT &&value)
const Aws::String & GetRequestId() const
AWS_GAMELIFT_API ValidateMatchmakingRuleSetResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API ValidateMatchmakingRuleSetResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
ValidateMatchmakingRuleSetResult & WithValid(bool value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue