AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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ValidateMatchmakingRuleSetResult.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <utility>
10
11namespace Aws
12{
13template<typename RESULT_TYPE>
14class AmazonWebServiceResult;
15
16namespace Utils
17{
18namespace Json
19{
20 class JsonValue;
21} // namespace Json
22} // namespace Utils
23namespace GameLift
24{
25namespace Model
26{
28 {
29 public:
30 AWS_GAMELIFT_API ValidateMatchmakingRuleSetResult() = default;
33
34
36
39 inline bool GetValid() const { return m_valid; }
40 inline void SetValid(bool value) { m_validHasBeenSet = true; m_valid = value; }
41 inline ValidateMatchmakingRuleSetResult& WithValid(bool value) { SetValid(value); return *this;}
43
45
46 inline const Aws::String& GetRequestId() const { return m_requestId; }
47 template<typename RequestIdT = Aws::String>
48 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet = true; m_requestId = std::forward<RequestIdT>(value); }
49 template<typename RequestIdT = Aws::String>
50 ValidateMatchmakingRuleSetResult& WithRequestId(RequestIdT&& value) { SetRequestId(std::forward<RequestIdT>(value)); return *this;}
52 private:
53
54 bool m_valid{false};
55 bool m_validHasBeenSet = false;
56
57 Aws::String m_requestId;
58 bool m_requestIdHasBeenSet = false;
59 };
60
61} // namespace Model
62} // namespace GameLift
63} // namespace Aws
ValidateMatchmakingRuleSetResult & WithRequestId(RequestIdT &&value)
AWS_GAMELIFT_API ValidateMatchmakingRuleSetResult()=default
AWS_GAMELIFT_API ValidateMatchmakingRuleSetResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API ValidateMatchmakingRuleSetResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue