AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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UDPEndpoint.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <utility>
10
11namespace Aws
12{
13namespace Utils
14{
15namespace Json
16{
17 class JsonValue;
18 class JsonView;
19} // namespace Json
20} // namespace Utils
21namespace GameLift
22{
23namespace Model
24{
25
33 {
34 public:
35 AWS_GAMELIFT_API UDPEndpoint() = default;
36 AWS_GAMELIFT_API UDPEndpoint(Aws::Utils::Json::JsonView jsonValue);
37 AWS_GAMELIFT_API UDPEndpoint& operator=(Aws::Utils::Json::JsonView jsonValue);
38 AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const;
39
40
42
45 inline const Aws::String& GetDomain() const { return m_domain; }
46 inline bool DomainHasBeenSet() const { return m_domainHasBeenSet; }
47 template<typename DomainT = Aws::String>
48 void SetDomain(DomainT&& value) { m_domainHasBeenSet = true; m_domain = std::forward<DomainT>(value); }
49 template<typename DomainT = Aws::String>
50 UDPEndpoint& WithDomain(DomainT&& value) { SetDomain(std::forward<DomainT>(value)); return *this;}
52
54
57 inline int GetPort() const { return m_port; }
58 inline bool PortHasBeenSet() const { return m_portHasBeenSet; }
59 inline void SetPort(int value) { m_portHasBeenSet = true; m_port = value; }
60 inline UDPEndpoint& WithPort(int value) { SetPort(value); return *this;}
62 private:
63
64 Aws::String m_domain;
65 bool m_domainHasBeenSet = false;
66
67 int m_port{0};
68 bool m_portHasBeenSet = false;
69 };
70
71} // namespace Model
72} // namespace GameLift
73} // namespace Aws
UDPEndpoint & WithDomain(DomainT &&value)
Definition UDPEndpoint.h:50
void SetDomain(DomainT &&value)
Definition UDPEndpoint.h:48
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
UDPEndpoint & WithPort(int value)
Definition UDPEndpoint.h:60
AWS_GAMELIFT_API UDPEndpoint & operator=(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API UDPEndpoint(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetDomain() const
Definition UDPEndpoint.h:45
AWS_GAMELIFT_API UDPEndpoint()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue