AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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StopGameSessionPlacementResult.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/GameSessionPlacement.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14template<typename RESULT_TYPE>
15class AmazonWebServiceResult;
16
17namespace Utils
18{
19namespace Json
20{
21 class JsonValue;
22} // namespace Json
23} // namespace Utils
24namespace GameLift
25{
26namespace Model
27{
29 {
30 public:
31 AWS_GAMELIFT_API StopGameSessionPlacementResult() = default;
34
35
37
41 inline const GameSessionPlacement& GetGameSessionPlacement() const { return m_gameSessionPlacement; }
42 template<typename GameSessionPlacementT = GameSessionPlacement>
43 void SetGameSessionPlacement(GameSessionPlacementT&& value) { m_gameSessionPlacementHasBeenSet = true; m_gameSessionPlacement = std::forward<GameSessionPlacementT>(value); }
44 template<typename GameSessionPlacementT = GameSessionPlacement>
45 StopGameSessionPlacementResult& WithGameSessionPlacement(GameSessionPlacementT&& value) { SetGameSessionPlacement(std::forward<GameSessionPlacementT>(value)); return *this;}
47
49
50 inline const Aws::String& GetRequestId() const { return m_requestId; }
51 template<typename RequestIdT = Aws::String>
52 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet = true; m_requestId = std::forward<RequestIdT>(value); }
53 template<typename RequestIdT = Aws::String>
54 StopGameSessionPlacementResult& WithRequestId(RequestIdT&& value) { SetRequestId(std::forward<RequestIdT>(value)); return *this;}
56 private:
57
58 GameSessionPlacement m_gameSessionPlacement;
59 bool m_gameSessionPlacementHasBeenSet = false;
60
61 Aws::String m_requestId;
62 bool m_requestIdHasBeenSet = false;
63 };
64
65} // namespace Model
66} // namespace GameLift
67} // namespace Aws
AWS_GAMELIFT_API StopGameSessionPlacementResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
StopGameSessionPlacementResult & WithGameSessionPlacement(GameSessionPlacementT &&value)
AWS_GAMELIFT_API StopGameSessionPlacementResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
StopGameSessionPlacementResult & WithRequestId(RequestIdT &&value)
AWS_GAMELIFT_API StopGameSessionPlacementResult()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue