7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/gamelift/model/Player.h>
48 template<
typename TicketIdT = Aws::String>
49 void SetTicketId(TicketIdT&& value) { m_ticketIdHasBeenSet =
true; m_ticketId = std::forward<TicketIdT>(value); }
50 template<
typename TicketIdT = Aws::String>
62 template<
typename ConfigurationNameT = Aws::String>
63 void SetConfigurationName(ConfigurationNameT&& value) { m_configurationNameHasBeenSet =
true; m_configurationName = std::forward<ConfigurationNameT>(value); }
64 template<
typename ConfigurationNameT = Aws::String>
78 template<
typename PlayersT = Aws::Vector<Player>>
79 void SetPlayers(PlayersT&& value) { m_playersHasBeenSet =
true; m_players = std::forward<PlayersT>(value); }
80 template<
typename PlayersT = Aws::Vector<Player>>
82 template<
typename PlayersT = Player>
88 bool m_ticketIdHasBeenSet =
false;
91 bool m_configurationNameHasBeenSet =
false;
94 bool m_playersHasBeenSet =
false;
virtual const char * GetServiceRequestName() const override
void SetConfigurationName(ConfigurationNameT &&value)
void SetTicketId(TicketIdT &&value)
StartMatchmakingRequest & AddPlayers(PlayersT &&value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
bool PlayersHasBeenSet() const
StartMatchmakingRequest & WithTicketId(TicketIdT &&value)
bool ConfigurationNameHasBeenSet() const
StartMatchmakingRequest & WithPlayers(PlayersT &&value)
const Aws::String & GetTicketId() const
bool TicketIdHasBeenSet() const
const Aws::String & GetConfigurationName() const
void SetPlayers(PlayersT &&value)
AWS_GAMELIFT_API StartMatchmakingRequest()=default
StartMatchmakingRequest & WithConfigurationName(ConfigurationNameT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
const Aws::Vector< Player > & GetPlayers() const
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector