AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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StartGameSessionPlacementResult.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/GameSessionPlacement.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14template<typename RESULT_TYPE>
15class AmazonWebServiceResult;
16
17namespace Utils
18{
19namespace Json
20{
21 class JsonValue;
22} // namespace Json
23} // namespace Utils
24namespace GameLift
25{
26namespace Model
27{
29 {
30 public:
31 AWS_GAMELIFT_API StartGameSessionPlacementResult() = default;
34
35
37
42 inline const GameSessionPlacement& GetGameSessionPlacement() const { return m_gameSessionPlacement; }
43 template<typename GameSessionPlacementT = GameSessionPlacement>
44 void SetGameSessionPlacement(GameSessionPlacementT&& value) { m_gameSessionPlacementHasBeenSet = true; m_gameSessionPlacement = std::forward<GameSessionPlacementT>(value); }
45 template<typename GameSessionPlacementT = GameSessionPlacement>
46 StartGameSessionPlacementResult& WithGameSessionPlacement(GameSessionPlacementT&& value) { SetGameSessionPlacement(std::forward<GameSessionPlacementT>(value)); return *this;}
48
50
51 inline const Aws::String& GetRequestId() const { return m_requestId; }
52 template<typename RequestIdT = Aws::String>
53 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet = true; m_requestId = std::forward<RequestIdT>(value); }
54 template<typename RequestIdT = Aws::String>
55 StartGameSessionPlacementResult& WithRequestId(RequestIdT&& value) { SetRequestId(std::forward<RequestIdT>(value)); return *this;}
57 private:
58
59 GameSessionPlacement m_gameSessionPlacement;
60 bool m_gameSessionPlacementHasBeenSet = false;
61
62 Aws::String m_requestId;
63 bool m_requestIdHasBeenSet = false;
64 };
65
66} // namespace Model
67} // namespace GameLift
68} // namespace Aws
StartGameSessionPlacementResult & WithRequestId(RequestIdT &&value)
AWS_GAMELIFT_API StartGameSessionPlacementResult()=default
StartGameSessionPlacementResult & WithGameSessionPlacement(GameSessionPlacementT &&value)
AWS_GAMELIFT_API StartGameSessionPlacementResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API StartGameSessionPlacementResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue