AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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LocationConfiguration.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <utility>
10
11namespace Aws
12{
13namespace Utils
14{
15namespace Json
16{
17 class JsonValue;
18 class JsonView;
19} // namespace Json
20} // namespace Utils
21namespace GameLift
22{
23namespace Model
24{
25
33 {
34 public:
35 AWS_GAMELIFT_API LocationConfiguration() = default;
38 AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const;
39
40
42
48 inline const Aws::String& GetLocation() const { return m_location; }
49 inline bool LocationHasBeenSet() const { return m_locationHasBeenSet; }
50 template<typename LocationT = Aws::String>
51 void SetLocation(LocationT&& value) { m_locationHasBeenSet = true; m_location = std::forward<LocationT>(value); }
52 template<typename LocationT = Aws::String>
53 LocationConfiguration& WithLocation(LocationT&& value) { SetLocation(std::forward<LocationT>(value)); return *this;}
55 private:
56
57 Aws::String m_location;
58 bool m_locationHasBeenSet = false;
59 };
60
61} // namespace Model
62} // namespace GameLift
63} // namespace Aws
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
LocationConfiguration & WithLocation(LocationT &&value)
AWS_GAMELIFT_API LocationConfiguration & operator=(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API LocationConfiguration(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API LocationConfiguration()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue