AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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ListFleetsResult.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14template<typename RESULT_TYPE>
15class AmazonWebServiceResult;
16
17namespace Utils
18{
19namespace Json
20{
21 class JsonValue;
22} // namespace Json
23} // namespace Utils
24namespace GameLift
25{
26namespace Model
27{
29 {
30 public:
31 AWS_GAMELIFT_API ListFleetsResult() = default;
34
35
37
40 inline const Aws::Vector<Aws::String>& GetFleetIds() const { return m_fleetIds; }
41 template<typename FleetIdsT = Aws::Vector<Aws::String>>
42 void SetFleetIds(FleetIdsT&& value) { m_fleetIdsHasBeenSet = true; m_fleetIds = std::forward<FleetIdsT>(value); }
43 template<typename FleetIdsT = Aws::Vector<Aws::String>>
44 ListFleetsResult& WithFleetIds(FleetIdsT&& value) { SetFleetIds(std::forward<FleetIdsT>(value)); return *this;}
45 template<typename FleetIdsT = Aws::String>
46 ListFleetsResult& AddFleetIds(FleetIdsT&& value) { m_fleetIdsHasBeenSet = true; m_fleetIds.emplace_back(std::forward<FleetIdsT>(value)); return *this; }
48
50
55 inline const Aws::String& GetNextToken() const { return m_nextToken; }
56 template<typename NextTokenT = Aws::String>
57 void SetNextToken(NextTokenT&& value) { m_nextTokenHasBeenSet = true; m_nextToken = std::forward<NextTokenT>(value); }
58 template<typename NextTokenT = Aws::String>
59 ListFleetsResult& WithNextToken(NextTokenT&& value) { SetNextToken(std::forward<NextTokenT>(value)); return *this;}
61
63
64 inline const Aws::String& GetRequestId() const { return m_requestId; }
65 template<typename RequestIdT = Aws::String>
66 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet = true; m_requestId = std::forward<RequestIdT>(value); }
67 template<typename RequestIdT = Aws::String>
68 ListFleetsResult& WithRequestId(RequestIdT&& value) { SetRequestId(std::forward<RequestIdT>(value)); return *this;}
70 private:
71
72 Aws::Vector<Aws::String> m_fleetIds;
73 bool m_fleetIdsHasBeenSet = false;
74
75 Aws::String m_nextToken;
76 bool m_nextTokenHasBeenSet = false;
77
78 Aws::String m_requestId;
79 bool m_requestIdHasBeenSet = false;
80 };
81
82} // namespace Model
83} // namespace GameLift
84} // namespace Aws
AWS_GAMELIFT_API ListFleetsResult()=default
AWS_GAMELIFT_API ListFleetsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API ListFleetsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const Aws::String & GetRequestId() const
ListFleetsResult & WithNextToken(NextTokenT &&value)
ListFleetsResult & AddFleetIds(FleetIdsT &&value)
ListFleetsResult & WithRequestId(RequestIdT &&value)
const Aws::String & GetNextToken() const
ListFleetsResult & WithFleetIds(FleetIdsT &&value)
const Aws::Vector< Aws::String > & GetFleetIds() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue