7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/ListComputeInputStatus.h>
44 template<
typename FleetIdT = Aws::String>
45 void SetFleetId(FleetIdT&& value) { m_fleetIdHasBeenSet =
true; m_fleetId = std::forward<FleetIdT>(value); }
46 template<
typename FleetIdT = Aws::String>
59 template<
typename LocationT = Aws::String>
60 void SetLocation(LocationT&& value) { m_locationHasBeenSet =
true; m_location = std::forward<LocationT>(value); }
61 template<
typename LocationT = Aws::String>
72 template<
typename ContainerGroupDefinitionNameT = Aws::String>
73 void SetContainerGroupDefinitionName(ContainerGroupDefinitionNameT&& value) { m_containerGroupDefinitionNameHasBeenSet =
true; m_containerGroupDefinitionName = std::forward<ContainerGroupDefinitionNameT>(value); }
74 template<
typename ContainerGroupDefinitionNameT = Aws::String>
98 inline int GetLimit()
const {
return m_limit; }
100 inline void SetLimit(
int value) { m_limitHasBeenSet =
true; m_limit = value; }
112 template<
typename NextTokenT = Aws::String>
113 void SetNextToken(NextTokenT&& value) { m_nextTokenHasBeenSet =
true; m_nextToken = std::forward<NextTokenT>(value); }
114 template<
typename NextTokenT = Aws::String>
120 bool m_fleetIdHasBeenSet =
false;
123 bool m_locationHasBeenSet =
false;
126 bool m_containerGroupDefinitionNameHasBeenSet =
false;
129 bool m_computeStatusHasBeenSet =
false;
132 bool m_limitHasBeenSet =
false;
135 bool m_nextTokenHasBeenSet =
false;
ListComputeRequest & WithFleetId(FleetIdT &&value)
bool FleetIdHasBeenSet() const
ListComputeRequest & WithContainerGroupDefinitionName(ContainerGroupDefinitionNameT &&value)
virtual const char * GetServiceRequestName() const override
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
AWS_GAMELIFT_API ListComputeRequest()=default
ListComputeRequest & WithNextToken(NextTokenT &&value)
bool ComputeStatusHasBeenSet() const
AWS_GAMELIFT_API Aws::String SerializePayload() const override
const Aws::String & GetContainerGroupDefinitionName() const
void SetContainerGroupDefinitionName(ContainerGroupDefinitionNameT &&value)
bool ContainerGroupDefinitionNameHasBeenSet() const
const Aws::String & GetLocation() const
ListComputeRequest & WithLocation(LocationT &&value)
bool LimitHasBeenSet() const
ListComputeRequest & WithComputeStatus(ListComputeInputStatus value)
const Aws::String & GetFleetId() const
const Aws::String & GetNextToken() const
bool NextTokenHasBeenSet() const
void SetNextToken(NextTokenT &&value)
void SetComputeStatus(ListComputeInputStatus value)
bool LocationHasBeenSet() const
void SetLocation(LocationT &&value)
ListComputeRequest & WithLimit(int value)
ListComputeInputStatus GetComputeStatus() const
void SetFleetId(FleetIdT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String