AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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GetInstanceAccessRequest.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace GameLift
15{
16namespace Model
17{
18
22 {
23 public:
24 AWS_GAMELIFT_API GetInstanceAccessRequest() = default;
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "GetInstanceAccess"; }
31
32 AWS_GAMELIFT_API Aws::String SerializePayload() const override;
33
35
36
38
46 inline const Aws::String& GetFleetId() const { return m_fleetId; }
47 inline bool FleetIdHasBeenSet() const { return m_fleetIdHasBeenSet; }
48 template<typename FleetIdT = Aws::String>
49 void SetFleetId(FleetIdT&& value) { m_fleetIdHasBeenSet = true; m_fleetId = std::forward<FleetIdT>(value); }
50 template<typename FleetIdT = Aws::String>
51 GetInstanceAccessRequest& WithFleetId(FleetIdT&& value) { SetFleetId(std::forward<FleetIdT>(value)); return *this;}
53
55
59 inline const Aws::String& GetInstanceId() const { return m_instanceId; }
60 inline bool InstanceIdHasBeenSet() const { return m_instanceIdHasBeenSet; }
61 template<typename InstanceIdT = Aws::String>
62 void SetInstanceId(InstanceIdT&& value) { m_instanceIdHasBeenSet = true; m_instanceId = std::forward<InstanceIdT>(value); }
63 template<typename InstanceIdT = Aws::String>
64 GetInstanceAccessRequest& WithInstanceId(InstanceIdT&& value) { SetInstanceId(std::forward<InstanceIdT>(value)); return *this;}
66 private:
67
68 Aws::String m_fleetId;
69 bool m_fleetIdHasBeenSet = false;
70
71 Aws::String m_instanceId;
72 bool m_instanceIdHasBeenSet = false;
73 };
74
75} // namespace Model
76} // namespace GameLift
77} // namespace Aws
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
virtual const char * GetServiceRequestName() const override
GetInstanceAccessRequest & WithInstanceId(InstanceIdT &&value)
GetInstanceAccessRequest & WithFleetId(FleetIdT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
AWS_GAMELIFT_API GetInstanceAccessRequest()=default
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String