AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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GameSessionQueueDestination.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <utility>
10
11namespace Aws
12{
13namespace Utils
14{
15namespace Json
16{
17 class JsonValue;
18 class JsonView;
19} // namespace Json
20} // namespace Utils
21namespace GameLift
22{
23namespace Model
24{
25
34 {
35 public:
36 AWS_GAMELIFT_API GameSessionQueueDestination() = default;
39 AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const;
40
41
43
48 inline const Aws::String& GetDestinationArn() const { return m_destinationArn; }
49 inline bool DestinationArnHasBeenSet() const { return m_destinationArnHasBeenSet; }
50 template<typename DestinationArnT = Aws::String>
51 void SetDestinationArn(DestinationArnT&& value) { m_destinationArnHasBeenSet = true; m_destinationArn = std::forward<DestinationArnT>(value); }
52 template<typename DestinationArnT = Aws::String>
53 GameSessionQueueDestination& WithDestinationArn(DestinationArnT&& value) { SetDestinationArn(std::forward<DestinationArnT>(value)); return *this;}
55 private:
56
57 Aws::String m_destinationArn;
58 bool m_destinationArnHasBeenSet = false;
59 };
60
61} // namespace Model
62} // namespace GameLift
63} // namespace Aws
AWS_GAMELIFT_API GameSessionQueueDestination()=default
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AWS_GAMELIFT_API GameSessionQueueDestination & operator=(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API GameSessionQueueDestination(Aws::Utils::Json::JsonView jsonValue)
GameSessionQueueDestination & WithDestinationArn(DestinationArnT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue