AWS SDK for C++

AWS SDK for C++ Version 1.11.606

Loading...
Searching...
No Matches
DesiredPlayerSession.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <utility>
10
11namespace Aws
12{
13namespace Utils
14{
15namespace Json
16{
17 class JsonValue;
18 class JsonView;
19} // namespace Json
20} // namespace Utils
21namespace GameLift
22{
23namespace Model
24{
25
33 {
34 public:
35 AWS_GAMELIFT_API DesiredPlayerSession() = default;
38 AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const;
39
40
42
45 inline const Aws::String& GetPlayerId() const { return m_playerId; }
46 inline bool PlayerIdHasBeenSet() const { return m_playerIdHasBeenSet; }
47 template<typename PlayerIdT = Aws::String>
48 void SetPlayerId(PlayerIdT&& value) { m_playerIdHasBeenSet = true; m_playerId = std::forward<PlayerIdT>(value); }
49 template<typename PlayerIdT = Aws::String>
50 DesiredPlayerSession& WithPlayerId(PlayerIdT&& value) { SetPlayerId(std::forward<PlayerIdT>(value)); return *this;}
52
54
59 inline const Aws::String& GetPlayerData() const { return m_playerData; }
60 inline bool PlayerDataHasBeenSet() const { return m_playerDataHasBeenSet; }
61 template<typename PlayerDataT = Aws::String>
62 void SetPlayerData(PlayerDataT&& value) { m_playerDataHasBeenSet = true; m_playerData = std::forward<PlayerDataT>(value); }
63 template<typename PlayerDataT = Aws::String>
64 DesiredPlayerSession& WithPlayerData(PlayerDataT&& value) { SetPlayerData(std::forward<PlayerDataT>(value)); return *this;}
66 private:
67
68 Aws::String m_playerId;
69 bool m_playerIdHasBeenSet = false;
70
71 Aws::String m_playerData;
72 bool m_playerDataHasBeenSet = false;
73 };
74
75} // namespace Model
76} // namespace GameLift
77} // namespace Aws
DesiredPlayerSession & WithPlayerId(PlayerIdT &&value)
DesiredPlayerSession & WithPlayerData(PlayerDataT &&value)
AWS_GAMELIFT_API DesiredPlayerSession()=default
AWS_GAMELIFT_API DesiredPlayerSession(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AWS_GAMELIFT_API DesiredPlayerSession & operator=(Aws::Utils::Json::JsonView jsonValue)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue