7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
31 inline virtual const char*
GetServiceRequestName()
const override {
return "DescribeMatchmakingConfigurations"; }
46 template<
typename NamesT = Aws::Vector<Aws::String>>
47 void SetNames(NamesT&& value) { m_namesHasBeenSet =
true; m_names = std::forward<NamesT>(value); }
48 template<
typename NamesT = Aws::Vector<Aws::String>>
50 template<
typename NamesT = Aws::String>
62 template<
typename RuleSetNameT = Aws::String>
63 void SetRuleSetName(RuleSetNameT&& value) { m_ruleSetNameHasBeenSet =
true; m_ruleSetName = std::forward<RuleSetNameT>(value); }
64 template<
typename RuleSetNameT = Aws::String>
74 inline int GetLimit()
const {
return m_limit; }
76 inline void SetLimit(
int value) { m_limitHasBeenSet =
true; m_limit = value; }
88 template<
typename NextTokenT = Aws::String>
89 void SetNextToken(NextTokenT&& value) { m_nextTokenHasBeenSet =
true; m_nextToken = std::forward<NextTokenT>(value); }
90 template<
typename NextTokenT = Aws::String>
96 bool m_namesHasBeenSet =
false;
99 bool m_ruleSetNameHasBeenSet =
false;
102 bool m_limitHasBeenSet =
false;
105 bool m_nextTokenHasBeenSet =
false;
const Aws::String & GetRuleSetName() const
void SetNames(NamesT &&value)
bool NextTokenHasBeenSet() const
bool RuleSetNameHasBeenSet() const
const Aws::String & GetNextToken() const
void SetNextToken(NextTokenT &&value)
DescribeMatchmakingConfigurationsRequest & WithNextToken(NextTokenT &&value)
void SetRuleSetName(RuleSetNameT &&value)
DescribeMatchmakingConfigurationsRequest & AddNames(NamesT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
bool NamesHasBeenSet() const
DescribeMatchmakingConfigurationsRequest & WithLimit(int value)
const Aws::Vector< Aws::String > & GetNames() const
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
bool LimitHasBeenSet() const
AWS_GAMELIFT_API DescribeMatchmakingConfigurationsRequest()=default
DescribeMatchmakingConfigurationsRequest & WithNames(NamesT &&value)
DescribeMatchmakingConfigurationsRequest & WithRuleSetName(RuleSetNameT &&value)
virtual const char * GetServiceRequestName() const override
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector