AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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DescribeFleetEventsRequest.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/DateTime.h>
11#include <utility>
12
13namespace Aws
14{
15namespace GameLift
16{
17namespace Model
18{
19
23 {
24 public:
25 AWS_GAMELIFT_API DescribeFleetEventsRequest() = default;
26
27 // Service request name is the Operation name which will send this request out,
28 // each operation should has unique request name, so that we can get operation's name from this request.
29 // Note: this is not true for response, multiple operations may have the same response name,
30 // so we can not get operation's name from response.
31 inline virtual const char* GetServiceRequestName() const override { return "DescribeFleetEvents"; }
32
33 AWS_GAMELIFT_API Aws::String SerializePayload() const override;
34
36
37
39
43 inline const Aws::String& GetFleetId() const { return m_fleetId; }
44 inline bool FleetIdHasBeenSet() const { return m_fleetIdHasBeenSet; }
45 template<typename FleetIdT = Aws::String>
46 void SetFleetId(FleetIdT&& value) { m_fleetIdHasBeenSet = true; m_fleetId = std::forward<FleetIdT>(value); }
47 template<typename FleetIdT = Aws::String>
48 DescribeFleetEventsRequest& WithFleetId(FleetIdT&& value) { SetFleetId(std::forward<FleetIdT>(value)); return *this;}
50
52
58 inline const Aws::Utils::DateTime& GetStartTime() const { return m_startTime; }
59 inline bool StartTimeHasBeenSet() const { return m_startTimeHasBeenSet; }
60 template<typename StartTimeT = Aws::Utils::DateTime>
61 void SetStartTime(StartTimeT&& value) { m_startTimeHasBeenSet = true; m_startTime = std::forward<StartTimeT>(value); }
62 template<typename StartTimeT = Aws::Utils::DateTime>
63 DescribeFleetEventsRequest& WithStartTime(StartTimeT&& value) { SetStartTime(std::forward<StartTimeT>(value)); return *this;}
65
67
73 inline const Aws::Utils::DateTime& GetEndTime() const { return m_endTime; }
74 inline bool EndTimeHasBeenSet() const { return m_endTimeHasBeenSet; }
75 template<typename EndTimeT = Aws::Utils::DateTime>
76 void SetEndTime(EndTimeT&& value) { m_endTimeHasBeenSet = true; m_endTime = std::forward<EndTimeT>(value); }
77 template<typename EndTimeT = Aws::Utils::DateTime>
78 DescribeFleetEventsRequest& WithEndTime(EndTimeT&& value) { SetEndTime(std::forward<EndTimeT>(value)); return *this;}
80
82
86 inline int GetLimit() const { return m_limit; }
87 inline bool LimitHasBeenSet() const { return m_limitHasBeenSet; }
88 inline void SetLimit(int value) { m_limitHasBeenSet = true; m_limit = value; }
89 inline DescribeFleetEventsRequest& WithLimit(int value) { SetLimit(value); return *this;}
91
93
98 inline const Aws::String& GetNextToken() const { return m_nextToken; }
99 inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
100 template<typename NextTokenT = Aws::String>
101 void SetNextToken(NextTokenT&& value) { m_nextTokenHasBeenSet = true; m_nextToken = std::forward<NextTokenT>(value); }
102 template<typename NextTokenT = Aws::String>
103 DescribeFleetEventsRequest& WithNextToken(NextTokenT&& value) { SetNextToken(std::forward<NextTokenT>(value)); return *this;}
105 private:
106
107 Aws::String m_fleetId;
108 bool m_fleetIdHasBeenSet = false;
109
110 Aws::Utils::DateTime m_startTime{};
111 bool m_startTimeHasBeenSet = false;
112
113 Aws::Utils::DateTime m_endTime{};
114 bool m_endTimeHasBeenSet = false;
115
116 int m_limit{0};
117 bool m_limitHasBeenSet = false;
118
119 Aws::String m_nextToken;
120 bool m_nextTokenHasBeenSet = false;
121 };
122
123} // namespace Model
124} // namespace GameLift
125} // namespace Aws
AWS_GAMELIFT_API Aws::String SerializePayload() const override
DescribeFleetEventsRequest & WithFleetId(FleetIdT &&value)
DescribeFleetEventsRequest & WithStartTime(StartTimeT &&value)
virtual const char * GetServiceRequestName() const override
DescribeFleetEventsRequest & WithEndTime(EndTimeT &&value)
AWS_GAMELIFT_API DescribeFleetEventsRequest()=default
DescribeFleetEventsRequest & WithLimit(int value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
DescribeFleetEventsRequest & WithNextToken(NextTokenT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String