7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/DateTime.h>
45 template<
typename FleetIdT = Aws::String>
46 void SetFleetId(FleetIdT&& value) { m_fleetIdHasBeenSet =
true; m_fleetId = std::forward<FleetIdT>(value); }
47 template<
typename FleetIdT = Aws::String>
60 template<
typename StartTimeT = Aws::Utils::DateTime>
61 void SetStartTime(StartTimeT&& value) { m_startTimeHasBeenSet =
true; m_startTime = std::forward<StartTimeT>(value); }
62 template<
typename StartTimeT = Aws::Utils::DateTime>
75 template<
typename EndTimeT = Aws::Utils::DateTime>
76 void SetEndTime(EndTimeT&& value) { m_endTimeHasBeenSet =
true; m_endTime = std::forward<EndTimeT>(value); }
77 template<
typename EndTimeT = Aws::Utils::DateTime>
86 inline int GetLimit()
const {
return m_limit; }
88 inline void SetLimit(
int value) { m_limitHasBeenSet =
true; m_limit = value; }
100 template<
typename NextTokenT = Aws::String>
101 void SetNextToken(NextTokenT&& value) { m_nextTokenHasBeenSet =
true; m_nextToken = std::forward<NextTokenT>(value); }
102 template<
typename NextTokenT = Aws::String>
108 bool m_fleetIdHasBeenSet =
false;
111 bool m_startTimeHasBeenSet =
false;
114 bool m_endTimeHasBeenSet =
false;
117 bool m_limitHasBeenSet =
false;
120 bool m_nextTokenHasBeenSet =
false;
AWS_GAMELIFT_API Aws::String SerializePayload() const override
const Aws::Utils::DateTime & GetStartTime() const
const Aws::String & GetNextToken() const
DescribeFleetEventsRequest & WithFleetId(FleetIdT &&value)
DescribeFleetEventsRequest & WithStartTime(StartTimeT &&value)
virtual const char * GetServiceRequestName() const override
DescribeFleetEventsRequest & WithEndTime(EndTimeT &&value)
AWS_GAMELIFT_API DescribeFleetEventsRequest()=default
bool StartTimeHasBeenSet() const
bool LimitHasBeenSet() const
DescribeFleetEventsRequest & WithLimit(int value)
bool FleetIdHasBeenSet() const
const Aws::String & GetFleetId() const
void SetEndTime(EndTimeT &&value)
const Aws::Utils::DateTime & GetEndTime() const
void SetStartTime(StartTimeT &&value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
DescribeFleetEventsRequest & WithNextToken(NextTokenT &&value)
void SetFleetId(FleetIdT &&value)
bool NextTokenHasBeenSet() const
bool EndTimeHasBeenSet() const
void SetNextToken(NextTokenT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String