7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
30 inline virtual const char*
GetServiceRequestName()
const override {
return "DescribeContainerGroupDefinition"; }
45 template<
typename NameT = Aws::String>
46 void SetName(NameT&& value) { m_nameHasBeenSet =
true; m_name = std::forward<NameT>(value); }
47 template<
typename NameT = Aws::String>
57 inline void SetVersionNumber(
int value) { m_versionNumberHasBeenSet =
true; m_versionNumber = value; }
63 bool m_nameHasBeenSet =
false;
65 int m_versionNumber{0};
66 bool m_versionNumberHasBeenSet =
false;
DescribeContainerGroupDefinitionRequest & WithVersionNumber(int value)
void SetName(NameT &&value)
bool NameHasBeenSet() const
void SetVersionNumber(int value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
AWS_GAMELIFT_API Aws::String SerializePayload() const override
DescribeContainerGroupDefinitionRequest & WithName(NameT &&value)
const Aws::String & GetName() const
bool VersionNumberHasBeenSet() const
virtual const char * GetServiceRequestName() const override
int GetVersionNumber() const
AWS_GAMELIFT_API DescribeContainerGroupDefinitionRequest()=default
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String