AWS SDK for C++

AWS SDK for C++ Version 1.11.606

Loading...
Searching...
No Matches
DescribeAliasRequest.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace GameLift
15{
16namespace Model
17{
18
22 {
23 public:
24 AWS_GAMELIFT_API DescribeAliasRequest() = default;
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "DescribeAlias"; }
31
32 AWS_GAMELIFT_API Aws::String SerializePayload() const override;
33
35
36
38
42 inline const Aws::String& GetAliasId() const { return m_aliasId; }
43 inline bool AliasIdHasBeenSet() const { return m_aliasIdHasBeenSet; }
44 template<typename AliasIdT = Aws::String>
45 void SetAliasId(AliasIdT&& value) { m_aliasIdHasBeenSet = true; m_aliasId = std::forward<AliasIdT>(value); }
46 template<typename AliasIdT = Aws::String>
47 DescribeAliasRequest& WithAliasId(AliasIdT&& value) { SetAliasId(std::forward<AliasIdT>(value)); return *this;}
49 private:
50
51 Aws::String m_aliasId;
52 bool m_aliasIdHasBeenSet = false;
53 };
54
55} // namespace Model
56} // namespace GameLift
57} // namespace Aws
DescribeAliasRequest & WithAliasId(AliasIdT &&value)
AWS_GAMELIFT_API DescribeAliasRequest()=default
virtual const char * GetServiceRequestName() const override
AWS_GAMELIFT_API Aws::String SerializePayload() const override
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String