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AWS SDK for C++ Version 1.11.606
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generated
src
aws-cpp-sdk-gamelift
include
aws
gamelift
model
DeploymentStatus.h
1
6
#pragma once
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#include <aws/gamelift/GameLift_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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namespace
Aws
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{
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namespace
GameLift
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{
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namespace
Model
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{
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enum class
DeploymentStatus
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{
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NOT_SET
,
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IN_PROGRESS
,
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IMPAIRED
,
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COMPLETE
,
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ROLLBACK_IN_PROGRESS
,
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ROLLBACK_COMPLETE
,
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CANCELLED
,
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PENDING
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};
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namespace
DeploymentStatusMapper
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{
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AWS_GAMELIFT_API
DeploymentStatus
GetDeploymentStatusForName
(
const
Aws::String
& name);
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AWS_GAMELIFT_API
Aws::String
GetNameForDeploymentStatus
(
DeploymentStatus
value);
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}
// namespace DeploymentStatusMapper
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}
// namespace Model
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}
// namespace GameLift
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}
// namespace Aws
Aws::GameLift::Model::DeploymentStatusMapper::GetNameForDeploymentStatus
AWS_GAMELIFT_API Aws::String GetNameForDeploymentStatus(DeploymentStatus value)
Aws::GameLift::Model::DeploymentStatusMapper::GetDeploymentStatusForName
AWS_GAMELIFT_API DeploymentStatus GetDeploymentStatusForName(const Aws::String &name)
Aws::GameLift::Model::AcceptanceType::NOT_SET
@ NOT_SET
Aws::GameLift::Model::ComputeStatus::IMPAIRED
@ IMPAIRED
Aws::GameLift::Model::ComputeStatus::PENDING
@ PENDING
Aws::GameLift::Model::ContainerDependencyCondition::COMPLETE
@ COMPLETE
Aws::GameLift::Model::DeploymentStatus
DeploymentStatus
Definition
DeploymentStatus.h:17
Aws::GameLift::Model::DeploymentStatus::ROLLBACK_IN_PROGRESS
@ ROLLBACK_IN_PROGRESS
Aws::GameLift::Model::DeploymentStatus::ROLLBACK_COMPLETE
@ ROLLBACK_COMPLETE
Aws::GameLift::Model::DeploymentStatus::CANCELLED
@ CANCELLED
Aws::GameLift::Model::DeploymentStatus::IN_PROGRESS
@ IN_PROGRESS
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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