AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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DeleteVpcPeeringAuthorizationRequest.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace GameLift
15{
16namespace Model
17{
18
22 {
23 public:
24 AWS_GAMELIFT_API DeleteVpcPeeringAuthorizationRequest() = default;
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "DeleteVpcPeeringAuthorization"; }
31
32 AWS_GAMELIFT_API Aws::String SerializePayload() const override;
33
35
36
38
43 inline const Aws::String& GetGameLiftAwsAccountId() const { return m_gameLiftAwsAccountId; }
44 inline bool GameLiftAwsAccountIdHasBeenSet() const { return m_gameLiftAwsAccountIdHasBeenSet; }
45 template<typename GameLiftAwsAccountIdT = Aws::String>
46 void SetGameLiftAwsAccountId(GameLiftAwsAccountIdT&& value) { m_gameLiftAwsAccountIdHasBeenSet = true; m_gameLiftAwsAccountId = std::forward<GameLiftAwsAccountIdT>(value); }
47 template<typename GameLiftAwsAccountIdT = Aws::String>
48 DeleteVpcPeeringAuthorizationRequest& WithGameLiftAwsAccountId(GameLiftAwsAccountIdT&& value) { SetGameLiftAwsAccountId(std::forward<GameLiftAwsAccountIdT>(value)); return *this;}
50
52
61 inline const Aws::String& GetPeerVpcId() const { return m_peerVpcId; }
62 inline bool PeerVpcIdHasBeenSet() const { return m_peerVpcIdHasBeenSet; }
63 template<typename PeerVpcIdT = Aws::String>
64 void SetPeerVpcId(PeerVpcIdT&& value) { m_peerVpcIdHasBeenSet = true; m_peerVpcId = std::forward<PeerVpcIdT>(value); }
65 template<typename PeerVpcIdT = Aws::String>
66 DeleteVpcPeeringAuthorizationRequest& WithPeerVpcId(PeerVpcIdT&& value) { SetPeerVpcId(std::forward<PeerVpcIdT>(value)); return *this;}
68 private:
69
70 Aws::String m_gameLiftAwsAccountId;
71 bool m_gameLiftAwsAccountIdHasBeenSet = false;
72
73 Aws::String m_peerVpcId;
74 bool m_peerVpcIdHasBeenSet = false;
75 };
76
77} // namespace Model
78} // namespace GameLift
79} // namespace Aws
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
DeleteVpcPeeringAuthorizationRequest & WithPeerVpcId(PeerVpcIdT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
DeleteVpcPeeringAuthorizationRequest & WithGameLiftAwsAccountId(GameLiftAwsAccountIdT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String