AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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DeleteGameServerGroupRequest.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/GameServerGroupDeleteOption.h>
11#include <utility>
12
13namespace Aws
14{
15namespace GameLift
16{
17namespace Model
18{
19
23 {
24 public:
25 AWS_GAMELIFT_API DeleteGameServerGroupRequest() = default;
26
27 // Service request name is the Operation name which will send this request out,
28 // each operation should has unique request name, so that we can get operation's name from this request.
29 // Note: this is not true for response, multiple operations may have the same response name,
30 // so we can not get operation's name from response.
31 inline virtual const char* GetServiceRequestName() const override { return "DeleteGameServerGroup"; }
32
33 AWS_GAMELIFT_API Aws::String SerializePayload() const override;
34
36
37
39
43 inline const Aws::String& GetGameServerGroupName() const { return m_gameServerGroupName; }
44 inline bool GameServerGroupNameHasBeenSet() const { return m_gameServerGroupNameHasBeenSet; }
45 template<typename GameServerGroupNameT = Aws::String>
46 void SetGameServerGroupName(GameServerGroupNameT&& value) { m_gameServerGroupNameHasBeenSet = true; m_gameServerGroupName = std::forward<GameServerGroupNameT>(value); }
47 template<typename GameServerGroupNameT = Aws::String>
48 DeleteGameServerGroupRequest& WithGameServerGroupName(GameServerGroupNameT&& value) { SetGameServerGroupName(std::forward<GameServerGroupNameT>(value)); return *this;}
50
52
62 inline GameServerGroupDeleteOption GetDeleteOption() const { return m_deleteOption; }
63 inline bool DeleteOptionHasBeenSet() const { return m_deleteOptionHasBeenSet; }
64 inline void SetDeleteOption(GameServerGroupDeleteOption value) { m_deleteOptionHasBeenSet = true; m_deleteOption = value; }
67 private:
68
69 Aws::String m_gameServerGroupName;
70 bool m_gameServerGroupNameHasBeenSet = false;
71
73 bool m_deleteOptionHasBeenSet = false;
74 };
75
76} // namespace Model
77} // namespace GameLift
78} // namespace Aws
DeleteGameServerGroupRequest & WithDeleteOption(GameServerGroupDeleteOption value)
DeleteGameServerGroupRequest & WithGameServerGroupName(GameServerGroupNameT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
AWS_GAMELIFT_API DeleteGameServerGroupRequest()=default
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String