7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/Alias.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
14template<
typename RESULT_TYPE>
15class AmazonWebServiceResult;
41 template<
typename AliasT = Alias>
42 void SetAlias(AliasT&& value) { m_aliasHasBeenSet =
true; m_alias = std::forward<AliasT>(value); }
43 template<
typename AliasT = Alias>
50 template<
typename RequestIdT = Aws::String>
51 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet =
true; m_requestId = std::forward<RequestIdT>(value); }
52 template<
typename RequestIdT = Aws::String>
58 bool m_aliasHasBeenSet =
false;
61 bool m_requestIdHasBeenSet =
false;
CreateAliasResult & WithAlias(AliasT &&value)
const Alias & GetAlias() const
const Aws::String & GetRequestId() const
void SetRequestId(RequestIdT &&value)
CreateAliasResult & WithRequestId(RequestIdT &&value)
void SetAlias(AliasT &&value)
AWS_GAMELIFT_API CreateAliasResult()=default
AWS_GAMELIFT_API CreateAliasResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API CreateAliasResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue