7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
51 template<
typename CostT = Aws::String>
52 void SetCost(CostT&& value) { m_costHasBeenSet =
true; m_cost = std::forward<CostT>(value); }
53 template<
typename CostT = Aws::String>
59 bool m_costHasBeenSet =
false;
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AnywhereConfiguration & WithCost(CostT &&value)
AWS_GAMELIFT_API AnywhereConfiguration()=default
const Aws::String & GetCost() const
AWS_GAMELIFT_API AnywhereConfiguration(Aws::Utils::Json::JsonView jsonValue)
void SetCost(CostT &&value)
bool CostHasBeenSet() const
AWS_GAMELIFT_API AnywhereConfiguration & operator=(Aws::Utils::Json::JsonView jsonValue)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue