AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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DescribeReplayRequest.h
1
6#pragma once
7#include <aws/events/CloudWatchEvents_EXPORTS.h>
8#include <aws/events/CloudWatchEventsRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace CloudWatchEvents
15{
16namespace Model
17{
18
22 {
23 public:
24 AWS_CLOUDWATCHEVENTS_API DescribeReplayRequest() = default;
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "DescribeReplay"; }
31
32 AWS_CLOUDWATCHEVENTS_API Aws::String SerializePayload() const override;
33
34 AWS_CLOUDWATCHEVENTS_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
35
36
38
41 inline const Aws::String& GetReplayName() const { return m_replayName; }
42 inline bool ReplayNameHasBeenSet() const { return m_replayNameHasBeenSet; }
43 template<typename ReplayNameT = Aws::String>
44 void SetReplayName(ReplayNameT&& value) { m_replayNameHasBeenSet = true; m_replayName = std::forward<ReplayNameT>(value); }
45 template<typename ReplayNameT = Aws::String>
46 DescribeReplayRequest& WithReplayName(ReplayNameT&& value) { SetReplayName(std::forward<ReplayNameT>(value)); return *this;}
48 private:
49
50 Aws::String m_replayName;
51 bool m_replayNameHasBeenSet = false;
52 };
53
54} // namespace Model
55} // namespace CloudWatchEvents
56} // namespace Aws
AWS_CLOUDWATCHEVENTS_API DescribeReplayRequest()=default
AWS_CLOUDWATCHEVENTS_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
virtual const char * GetServiceRequestName() const override
AWS_CLOUDWATCHEVENTS_API Aws::String SerializePayload() const override
DescribeReplayRequest & WithReplayName(ReplayNameT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String