AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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ElasticGpus.h
1
6#pragma once
7#include <aws/ec2/EC2_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/ec2/model/ElasticGpuHealth.h>
11#include <aws/ec2/model/ElasticGpuState.h>
12#include <aws/core/utils/memory/stl/AWSVector.h>
13#include <aws/ec2/model/Tag.h>
14#include <utility>
15
16namespace Aws
17{
18namespace Utils
19{
20namespace Xml
21{
22 class XmlNode;
23} // namespace Xml
24} // namespace Utils
25namespace EC2
26{
27namespace Model
28{
29
37 {
38 public:
39 AWS_EC2_API ElasticGpus() = default;
40 AWS_EC2_API ElasticGpus(const Aws::Utils::Xml::XmlNode& xmlNode);
41 AWS_EC2_API ElasticGpus& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
42
43 AWS_EC2_API void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
44 AWS_EC2_API void OutputToStream(Aws::OStream& oStream, const char* location) const;
45
46
48
51 inline const Aws::String& GetElasticGpuId() const { return m_elasticGpuId; }
52 inline bool ElasticGpuIdHasBeenSet() const { return m_elasticGpuIdHasBeenSet; }
53 template<typename ElasticGpuIdT = Aws::String>
54 void SetElasticGpuId(ElasticGpuIdT&& value) { m_elasticGpuIdHasBeenSet = true; m_elasticGpuId = std::forward<ElasticGpuIdT>(value); }
55 template<typename ElasticGpuIdT = Aws::String>
56 ElasticGpus& WithElasticGpuId(ElasticGpuIdT&& value) { SetElasticGpuId(std::forward<ElasticGpuIdT>(value)); return *this;}
58
60
64 inline const Aws::String& GetAvailabilityZone() const { return m_availabilityZone; }
65 inline bool AvailabilityZoneHasBeenSet() const { return m_availabilityZoneHasBeenSet; }
66 template<typename AvailabilityZoneT = Aws::String>
67 void SetAvailabilityZone(AvailabilityZoneT&& value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone = std::forward<AvailabilityZoneT>(value); }
68 template<typename AvailabilityZoneT = Aws::String>
69 ElasticGpus& WithAvailabilityZone(AvailabilityZoneT&& value) { SetAvailabilityZone(std::forward<AvailabilityZoneT>(value)); return *this;}
71
73
76 inline const Aws::String& GetElasticGpuType() const { return m_elasticGpuType; }
77 inline bool ElasticGpuTypeHasBeenSet() const { return m_elasticGpuTypeHasBeenSet; }
78 template<typename ElasticGpuTypeT = Aws::String>
79 void SetElasticGpuType(ElasticGpuTypeT&& value) { m_elasticGpuTypeHasBeenSet = true; m_elasticGpuType = std::forward<ElasticGpuTypeT>(value); }
80 template<typename ElasticGpuTypeT = Aws::String>
81 ElasticGpus& WithElasticGpuType(ElasticGpuTypeT&& value) { SetElasticGpuType(std::forward<ElasticGpuTypeT>(value)); return *this;}
83
85
88 inline const ElasticGpuHealth& GetElasticGpuHealth() const { return m_elasticGpuHealth; }
89 inline bool ElasticGpuHealthHasBeenSet() const { return m_elasticGpuHealthHasBeenSet; }
90 template<typename ElasticGpuHealthT = ElasticGpuHealth>
91 void SetElasticGpuHealth(ElasticGpuHealthT&& value) { m_elasticGpuHealthHasBeenSet = true; m_elasticGpuHealth = std::forward<ElasticGpuHealthT>(value); }
92 template<typename ElasticGpuHealthT = ElasticGpuHealth>
93 ElasticGpus& WithElasticGpuHealth(ElasticGpuHealthT&& value) { SetElasticGpuHealth(std::forward<ElasticGpuHealthT>(value)); return *this;}
95
97
100 inline ElasticGpuState GetElasticGpuState() const { return m_elasticGpuState; }
101 inline bool ElasticGpuStateHasBeenSet() const { return m_elasticGpuStateHasBeenSet; }
102 inline void SetElasticGpuState(ElasticGpuState value) { m_elasticGpuStateHasBeenSet = true; m_elasticGpuState = value; }
105
107
111 inline const Aws::String& GetInstanceId() const { return m_instanceId; }
112 inline bool InstanceIdHasBeenSet() const { return m_instanceIdHasBeenSet; }
113 template<typename InstanceIdT = Aws::String>
114 void SetInstanceId(InstanceIdT&& value) { m_instanceIdHasBeenSet = true; m_instanceId = std::forward<InstanceIdT>(value); }
115 template<typename InstanceIdT = Aws::String>
116 ElasticGpus& WithInstanceId(InstanceIdT&& value) { SetInstanceId(std::forward<InstanceIdT>(value)); return *this;}
118
120
123 inline const Aws::Vector<Tag>& GetTags() const { return m_tags; }
124 inline bool TagsHasBeenSet() const { return m_tagsHasBeenSet; }
125 template<typename TagsT = Aws::Vector<Tag>>
126 void SetTags(TagsT&& value) { m_tagsHasBeenSet = true; m_tags = std::forward<TagsT>(value); }
127 template<typename TagsT = Aws::Vector<Tag>>
128 ElasticGpus& WithTags(TagsT&& value) { SetTags(std::forward<TagsT>(value)); return *this;}
129 template<typename TagsT = Tag>
130 ElasticGpus& AddTags(TagsT&& value) { m_tagsHasBeenSet = true; m_tags.emplace_back(std::forward<TagsT>(value)); return *this; }
132 private:
133
134 Aws::String m_elasticGpuId;
135 bool m_elasticGpuIdHasBeenSet = false;
136
137 Aws::String m_availabilityZone;
138 bool m_availabilityZoneHasBeenSet = false;
139
140 Aws::String m_elasticGpuType;
141 bool m_elasticGpuTypeHasBeenSet = false;
142
143 ElasticGpuHealth m_elasticGpuHealth;
144 bool m_elasticGpuHealthHasBeenSet = false;
145
146 ElasticGpuState m_elasticGpuState{ElasticGpuState::NOT_SET};
147 bool m_elasticGpuStateHasBeenSet = false;
148
149 Aws::String m_instanceId;
150 bool m_instanceIdHasBeenSet = false;
151
152 Aws::Vector<Tag> m_tags;
153 bool m_tagsHasBeenSet = false;
154 };
155
156} // namespace Model
157} // namespace EC2
158} // namespace Aws
AWS_EC2_API void OutputToStream(Aws::OStream &oStream, const char *location) const
void SetTags(TagsT &&value)
ElasticGpus & WithInstanceId(InstanceIdT &&value)
ElasticGpus & WithTags(TagsT &&value)
const Aws::Vector< Tag > & GetTags() const
void SetInstanceId(InstanceIdT &&value)
void SetElasticGpuState(ElasticGpuState value)
AWS_EC2_API void OutputToStream(Aws::OStream &ostream, const char *location, unsigned index, const char *locationValue) const
ElasticGpus & WithElasticGpuId(ElasticGpuIdT &&value)
Definition ElasticGpus.h:56
const Aws::String & GetAvailabilityZone() const
Definition ElasticGpus.h:64
void SetElasticGpuType(ElasticGpuTypeT &&value)
Definition ElasticGpus.h:79
AWS_EC2_API ElasticGpus()=default
const ElasticGpuHealth & GetElasticGpuHealth() const
Definition ElasticGpus.h:88
bool ElasticGpuIdHasBeenSet() const
Definition ElasticGpus.h:52
ElasticGpus & AddTags(TagsT &&value)
ElasticGpus & WithElasticGpuState(ElasticGpuState value)
ElasticGpus & WithAvailabilityZone(AvailabilityZoneT &&value)
Definition ElasticGpus.h:69
const Aws::String & GetInstanceId() const
ElasticGpus & WithElasticGpuType(ElasticGpuTypeT &&value)
Definition ElasticGpus.h:81
AWS_EC2_API ElasticGpus(const Aws::Utils::Xml::XmlNode &xmlNode)
bool AvailabilityZoneHasBeenSet() const
Definition ElasticGpus.h:65
const Aws::String & GetElasticGpuType() const
Definition ElasticGpus.h:76
bool ElasticGpuStateHasBeenSet() const
AWS_EC2_API ElasticGpus & operator=(const Aws::Utils::Xml::XmlNode &xmlNode)
void SetElasticGpuHealth(ElasticGpuHealthT &&value)
Definition ElasticGpus.h:91
void SetAvailabilityZone(AvailabilityZoneT &&value)
Definition ElasticGpus.h:67
ElasticGpuState GetElasticGpuState() const
void SetElasticGpuId(ElasticGpuIdT &&value)
Definition ElasticGpus.h:54
ElasticGpus & WithElasticGpuHealth(ElasticGpuHealthT &&value)
Definition ElasticGpus.h:93
bool ElasticGpuTypeHasBeenSet() const
Definition ElasticGpus.h:77
bool ElasticGpuHealthHasBeenSet() const
Definition ElasticGpus.h:89
const Aws::String & GetElasticGpuId() const
Definition ElasticGpus.h:51
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
std::basic_ostream< char, std::char_traits< char > > OStream