AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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DescribeElasticGpusRequest.h
1
6#pragma once
7#include <aws/ec2/EC2_EXPORTS.h>
8#include <aws/ec2/EC2Request.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
11#include <aws/ec2/model/Filter.h>
12#include <utility>
13
14namespace Aws
15{
16namespace EC2
17{
18namespace Model
19{
20
24 {
25 public:
26 AWS_EC2_API DescribeElasticGpusRequest() = default;
27
28 // Service request name is the Operation name which will send this request out,
29 // each operation should has unique request name, so that we can get operation's name from this request.
30 // Note: this is not true for response, multiple operations may have the same response name,
31 // so we can not get operation's name from response.
32 inline virtual const char* GetServiceRequestName() const override { return "DescribeElasticGpus"; }
33
34 AWS_EC2_API Aws::String SerializePayload() const override;
35
36 protected:
37 AWS_EC2_API void DumpBodyToUrl(Aws::Http::URI& uri ) const override;
38
39 public:
40
42
45 inline const Aws::Vector<Aws::String>& GetElasticGpuIds() const { return m_elasticGpuIds; }
46 inline bool ElasticGpuIdsHasBeenSet() const { return m_elasticGpuIdsHasBeenSet; }
47 template<typename ElasticGpuIdsT = Aws::Vector<Aws::String>>
48 void SetElasticGpuIds(ElasticGpuIdsT&& value) { m_elasticGpuIdsHasBeenSet = true; m_elasticGpuIds = std::forward<ElasticGpuIdsT>(value); }
49 template<typename ElasticGpuIdsT = Aws::Vector<Aws::String>>
50 DescribeElasticGpusRequest& WithElasticGpuIds(ElasticGpuIdsT&& value) { SetElasticGpuIds(std::forward<ElasticGpuIdsT>(value)); return *this;}
51 template<typename ElasticGpuIdsT = Aws::String>
52 DescribeElasticGpusRequest& AddElasticGpuIds(ElasticGpuIdsT&& value) { m_elasticGpuIdsHasBeenSet = true; m_elasticGpuIds.emplace_back(std::forward<ElasticGpuIdsT>(value)); return *this; }
54
56
62 inline bool GetDryRun() const { return m_dryRun; }
63 inline bool DryRunHasBeenSet() const { return m_dryRunHasBeenSet; }
64 inline void SetDryRun(bool value) { m_dryRunHasBeenSet = true; m_dryRun = value; }
65 inline DescribeElasticGpusRequest& WithDryRun(bool value) { SetDryRun(value); return *this;}
67
69
80 inline const Aws::Vector<Filter>& GetFilters() const { return m_filters; }
81 inline bool FiltersHasBeenSet() const { return m_filtersHasBeenSet; }
82 template<typename FiltersT = Aws::Vector<Filter>>
83 void SetFilters(FiltersT&& value) { m_filtersHasBeenSet = true; m_filters = std::forward<FiltersT>(value); }
84 template<typename FiltersT = Aws::Vector<Filter>>
85 DescribeElasticGpusRequest& WithFilters(FiltersT&& value) { SetFilters(std::forward<FiltersT>(value)); return *this;}
86 template<typename FiltersT = Filter>
87 DescribeElasticGpusRequest& AddFilters(FiltersT&& value) { m_filtersHasBeenSet = true; m_filters.emplace_back(std::forward<FiltersT>(value)); return *this; }
89
91
96 inline int GetMaxResults() const { return m_maxResults; }
97 inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; }
98 inline void SetMaxResults(int value) { m_maxResultsHasBeenSet = true; m_maxResults = value; }
99 inline DescribeElasticGpusRequest& WithMaxResults(int value) { SetMaxResults(value); return *this;}
101
103
106 inline const Aws::String& GetNextToken() const { return m_nextToken; }
107 inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
108 template<typename NextTokenT = Aws::String>
109 void SetNextToken(NextTokenT&& value) { m_nextTokenHasBeenSet = true; m_nextToken = std::forward<NextTokenT>(value); }
110 template<typename NextTokenT = Aws::String>
111 DescribeElasticGpusRequest& WithNextToken(NextTokenT&& value) { SetNextToken(std::forward<NextTokenT>(value)); return *this;}
113 private:
114
115 Aws::Vector<Aws::String> m_elasticGpuIds;
116 bool m_elasticGpuIdsHasBeenSet = false;
117
118 bool m_dryRun{false};
119 bool m_dryRunHasBeenSet = false;
120
121 Aws::Vector<Filter> m_filters;
122 bool m_filtersHasBeenSet = false;
123
124 int m_maxResults{0};
125 bool m_maxResultsHasBeenSet = false;
126
127 Aws::String m_nextToken;
128 bool m_nextTokenHasBeenSet = false;
129 };
130
131} // namespace Model
132} // namespace EC2
133} // namespace Aws
DescribeElasticGpusRequest & AddElasticGpuIds(ElasticGpuIdsT &&value)
DescribeElasticGpusRequest & WithDryRun(bool value)
const Aws::Vector< Aws::String > & GetElasticGpuIds() const
virtual const char * GetServiceRequestName() const override
AWS_EC2_API DescribeElasticGpusRequest()=default
const Aws::Vector< Filter > & GetFilters() const
AWS_EC2_API void DumpBodyToUrl(Aws::Http::URI &uri) const override
DescribeElasticGpusRequest & WithMaxResults(int value)
DescribeElasticGpusRequest & WithFilters(FiltersT &&value)
DescribeElasticGpusRequest & WithElasticGpuIds(ElasticGpuIdsT &&value)
AWS_EC2_API Aws::String SerializePayload() const override
DescribeElasticGpusRequest & WithNextToken(NextTokenT &&value)
DescribeElasticGpusRequest & AddFilters(FiltersT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector