7#include <aws/ec2/EC2_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
9#include <aws/ec2/model/FleetStateCode.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
70 template<
typename FleetIdT = Aws::String>
71 void SetFleetId(FleetIdT&& value) { m_fleetIdHasBeenSet =
true; m_fleetId = std::forward<FleetIdT>(value); }
72 template<
typename FleetIdT = Aws::String>
78 bool m_currentFleetStateHasBeenSet =
false;
81 bool m_previousFleetStateHasBeenSet =
false;
84 bool m_fleetIdHasBeenSet =
false;
AWS_EC2_API DeleteFleetSuccessItem & operator=(const Aws::Utils::Xml::XmlNode &xmlNode)
DeleteFleetSuccessItem & WithFleetId(FleetIdT &&value)
FleetStateCode GetCurrentFleetState() const
DeleteFleetSuccessItem & WithPreviousFleetState(FleetStateCode value)
DeleteFleetSuccessItem & WithCurrentFleetState(FleetStateCode value)
bool CurrentFleetStateHasBeenSet() const
void SetCurrentFleetState(FleetStateCode value)
FleetStateCode GetPreviousFleetState() const
void SetPreviousFleetState(FleetStateCode value)
const Aws::String & GetFleetId() const
bool PreviousFleetStateHasBeenSet() const
AWS_EC2_API DeleteFleetSuccessItem()=default
bool FleetIdHasBeenSet() const
AWS_EC2_API DeleteFleetSuccessItem(const Aws::Utils::Xml::XmlNode &xmlNode)
void SetFleetId(FleetIdT &&value)
AWS_EC2_API void OutputToStream(Aws::OStream &oStream, const char *location) const
AWS_EC2_API void OutputToStream(Aws::OStream &ostream, const char *location, unsigned index, const char *locationValue) const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::basic_ostream< char, std::char_traits< char > > OStream