7#include <aws/bedrock-agent/BedrockAgent_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
47 template<
typename InputT = Aws::String>
48 void SetInput(InputT&& value) { m_inputHasBeenSet =
true; m_input = std::forward<InputT>(value); }
49 template<
typename InputT = Aws::String>
59 template<
typename NodeT = Aws::String>
60 void SetNode(NodeT&& value) { m_nodeHasBeenSet =
true; m_node = std::forward<NodeT>(value); }
61 template<
typename NodeT = Aws::String>
67 bool m_inputHasBeenSet =
false;
70 bool m_nodeHasBeenSet =
false;
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue