7#include <aws/bedrock-agent/BedrockAgent_EXPORTS.h>
8#include <aws/bedrock-agent/BedrockAgentRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
47 template<
typename ActionGroupIdT = Aws::String>
48 void SetActionGroupId(ActionGroupIdT&& value) { m_actionGroupIdHasBeenSet =
true; m_actionGroupId = std::forward<ActionGroupIdT>(value); }
49 template<
typename ActionGroupIdT = Aws::String>
59 template<
typename AgentIdT = Aws::String>
60 void SetAgentId(AgentIdT&& value) { m_agentIdHasBeenSet =
true; m_agentId = std::forward<AgentIdT>(value); }
61 template<
typename AgentIdT = Aws::String>
71 template<
typename AgentVersionT = Aws::String>
72 void SetAgentVersion(AgentVersionT&& value) { m_agentVersionHasBeenSet =
true; m_agentVersion = std::forward<AgentVersionT>(value); }
73 template<
typename AgentVersionT = Aws::String>
91 bool m_actionGroupIdHasBeenSet =
false;
94 bool m_agentIdHasBeenSet =
false;
97 bool m_agentVersionHasBeenSet =
false;
99 bool m_skipResourceInUseCheck{
false};
100 bool m_skipResourceInUseCheckHasBeenSet =
false;
AWS_BEDROCKAGENT_API void AddQueryStringParameters(Aws::Http::URI &uri) const override
virtual const char * GetServiceRequestName() const override
const Aws::String & GetAgentId() const
DeleteAgentActionGroupRequest & WithSkipResourceInUseCheck(bool value)
DeleteAgentActionGroupRequest & WithAgentId(AgentIdT &&value)
bool SkipResourceInUseCheckHasBeenSet() const
bool ActionGroupIdHasBeenSet() const
bool GetSkipResourceInUseCheck() const
void SetSkipResourceInUseCheck(bool value)
bool AgentIdHasBeenSet() const
bool AgentVersionHasBeenSet() const
void SetActionGroupId(ActionGroupIdT &&value)
DeleteAgentActionGroupRequest & WithAgentVersion(AgentVersionT &&value)
AWS_BEDROCKAGENT_API DeleteAgentActionGroupRequest()=default
DeleteAgentActionGroupRequest & WithActionGroupId(ActionGroupIdT &&value)
const Aws::String & GetAgentVersion() const
const Aws::String & GetActionGroupId() const
AWS_BEDROCKAGENT_API Aws::String SerializePayload() const override
void SetAgentVersion(AgentVersionT &&value)
void SetAgentId(AgentIdT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String