AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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RetrieveAndGenerateStreamRequest.h
1
6#pragma once
7#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
8#include <aws/bedrock-agent-runtime/BedrockAgentRuntimeRequest.h>
9#include <aws/bedrock-agent-runtime/model/RetrieveAndGenerateStreamHandler.h>
10#include <aws/core/utils/event/EventStreamDecoder.h>
11#include <aws/bedrock-agent-runtime/model/RetrieveAndGenerateInput.h>
12#include <aws/bedrock-agent-runtime/model/RetrieveAndGenerateConfiguration.h>
13#include <aws/bedrock-agent-runtime/model/RetrieveAndGenerateSessionConfiguration.h>
14#include <aws/core/utils/memory/stl/AWSString.h>
15#include <utility>
16
17namespace Aws
18{
19namespace BedrockAgentRuntime
20{
21namespace Model
22{
23
27 {
28 public:
29 AWS_BEDROCKAGENTRUNTIME_API RetrieveAndGenerateStreamRequest() = default;
30
31 // Service request name is the Operation name which will send this request out,
32 // each operation should has unique request name, so that we can get operation's name from this request.
33 // Note: this is not true for response, multiple operations may have the same response name,
34 // so we can not get operation's name from response.
35 inline virtual const char* GetServiceRequestName() const override { return "RetrieveAndGenerateStream"; }
36
37 inline virtual bool HasEventStreamResponse() const override { return true; }
38 AWS_BEDROCKAGENTRUNTIME_API Aws::String SerializePayload() const override;
39
44
49
53 inline void SetEventStreamHandler(const RetrieveAndGenerateStreamHandler& value) { m_handler = value; m_decoder.ResetEventStreamHandler(&m_handler); }
54
59
60
62
65 inline const RetrieveAndGenerateInput& GetInput() const { return m_input; }
66 inline bool InputHasBeenSet() const { return m_inputHasBeenSet; }
67 template<typename InputT = RetrieveAndGenerateInput>
68 void SetInput(InputT&& value) { m_inputHasBeenSet = true; m_input = std::forward<InputT>(value); }
69 template<typename InputT = RetrieveAndGenerateInput>
70 RetrieveAndGenerateStreamRequest& WithInput(InputT&& value) { SetInput(std::forward<InputT>(value)); return *this;}
72
74
80 inline const RetrieveAndGenerateConfiguration& GetRetrieveAndGenerateConfiguration() const { return m_retrieveAndGenerateConfiguration; }
81 inline bool RetrieveAndGenerateConfigurationHasBeenSet() const { return m_retrieveAndGenerateConfigurationHasBeenSet; }
82 template<typename RetrieveAndGenerateConfigurationT = RetrieveAndGenerateConfiguration>
83 void SetRetrieveAndGenerateConfiguration(RetrieveAndGenerateConfigurationT&& value) { m_retrieveAndGenerateConfigurationHasBeenSet = true; m_retrieveAndGenerateConfiguration = std::forward<RetrieveAndGenerateConfigurationT>(value); }
84 template<typename RetrieveAndGenerateConfigurationT = RetrieveAndGenerateConfiguration>
85 RetrieveAndGenerateStreamRequest& WithRetrieveAndGenerateConfiguration(RetrieveAndGenerateConfigurationT&& value) { SetRetrieveAndGenerateConfiguration(std::forward<RetrieveAndGenerateConfigurationT>(value)); return *this;}
87
89
92 inline const RetrieveAndGenerateSessionConfiguration& GetSessionConfiguration() const { return m_sessionConfiguration; }
93 inline bool SessionConfigurationHasBeenSet() const { return m_sessionConfigurationHasBeenSet; }
94 template<typename SessionConfigurationT = RetrieveAndGenerateSessionConfiguration>
95 void SetSessionConfiguration(SessionConfigurationT&& value) { m_sessionConfigurationHasBeenSet = true; m_sessionConfiguration = std::forward<SessionConfigurationT>(value); }
96 template<typename SessionConfigurationT = RetrieveAndGenerateSessionConfiguration>
97 RetrieveAndGenerateStreamRequest& WithSessionConfiguration(SessionConfigurationT&& value) { SetSessionConfiguration(std::forward<SessionConfigurationT>(value)); return *this;}
99
101
109 inline const Aws::String& GetSessionId() const { return m_sessionId; }
110 inline bool SessionIdHasBeenSet() const { return m_sessionIdHasBeenSet; }
111 template<typename SessionIdT = Aws::String>
112 void SetSessionId(SessionIdT&& value) { m_sessionIdHasBeenSet = true; m_sessionId = std::forward<SessionIdT>(value); }
113 template<typename SessionIdT = Aws::String>
114 RetrieveAndGenerateStreamRequest& WithSessionId(SessionIdT&& value) { SetSessionId(std::forward<SessionIdT>(value)); return *this;}
116 private:
117
119 bool m_inputHasBeenSet = false;
120
121 RetrieveAndGenerateConfiguration m_retrieveAndGenerateConfiguration;
122 bool m_retrieveAndGenerateConfigurationHasBeenSet = false;
123
124 RetrieveAndGenerateSessionConfiguration m_sessionConfiguration;
125 bool m_sessionConfigurationHasBeenSet = false;
126
127 Aws::String m_sessionId;
128 bool m_sessionIdHasBeenSet = false;
131
132 };
133
134} // namespace Model
135} // namespace BedrockAgentRuntime
136} // namespace Aws
void SetRetrieveAndGenerateConfiguration(RetrieveAndGenerateConfigurationT &&value)
const RetrieveAndGenerateConfiguration & GetRetrieveAndGenerateConfiguration() const
RetrieveAndGenerateStreamRequest & WithEventStreamHandler(const RetrieveAndGenerateStreamHandler &value)
AWS_BEDROCKAGENTRUNTIME_API Aws::String SerializePayload() const override
RetrieveAndGenerateStreamRequest & WithSessionId(SessionIdT &&value)
RetrieveAndGenerateStreamRequest & WithSessionConfiguration(SessionConfigurationT &&value)
const RetrieveAndGenerateSessionConfiguration & GetSessionConfiguration() const
void SetEventStreamHandler(const RetrieveAndGenerateStreamHandler &value)
RetrieveAndGenerateStreamRequest & WithRetrieveAndGenerateConfiguration(RetrieveAndGenerateConfigurationT &&value)
AWS_BEDROCKAGENTRUNTIME_API RetrieveAndGenerateStreamRequest()=default
void ResetEventStreamHandler(EventStreamHandler *handler)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String