7#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
8#include <aws/bedrock-agent-runtime/BedrockAgentRuntimeRequest.h>
9#include <aws/bedrock-agent-runtime/model/OptimizePromptHandler.h>
10#include <aws/core/utils/event/EventStreamDecoder.h>
11#include <aws/bedrock-agent-runtime/model/InputPrompt.h>
12#include <aws/core/utils/memory/stl/AWSString.h>
17namespace BedrockAgentRuntime
65 template<
typename InputT = InputPrompt>
66 void SetInput(InputT&& value) { m_inputHasBeenSet =
true; m_input = std::forward<InputT>(value); }
67 template<
typename InputT = InputPrompt>
78 template<
typename TargetModelIdT = Aws::String>
79 void SetTargetModelId(TargetModelIdT&& value) { m_targetModelIdHasBeenSet =
true; m_targetModelId = std::forward<TargetModelIdT>(value); }
80 template<
typename TargetModelIdT = Aws::String>
86 bool m_inputHasBeenSet =
false;
89 bool m_targetModelIdHasBeenSet =
false;
const Aws::String & GetTargetModelId() const
bool TargetModelIdHasBeenSet() const
virtual const char * GetServiceRequestName() const override
void SetInput(InputT &&value)
const InputPrompt & GetInput() const
AWS_BEDROCKAGENTRUNTIME_API OptimizePromptRequest()=default
OptimizePromptRequest & WithEventStreamHandler(const OptimizePromptHandler &value)
bool InputHasBeenSet() const
void SetTargetModelId(TargetModelIdT &&value)
virtual bool HasEventStreamResponse() const override
OptimizePromptRequest & WithInput(InputT &&value)
Aws::Utils::Event::EventStreamDecoder & GetEventStreamDecoder()
void SetEventStreamHandler(const OptimizePromptHandler &value)
OptimizePromptRequest & WithTargetModelId(TargetModelIdT &&value)
AWS_BEDROCKAGENTRUNTIME_API Aws::String SerializePayload() const override
OptimizePromptHandler & GetEventStreamHandler()
void ResetEventStreamHandler(EventStreamHandler *handler)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String