7#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
22namespace BedrockAgentRuntime
48 template<
typename CodeT = Aws::String>
49 void SetCode(CodeT&& value) { m_codeHasBeenSet =
true; m_code = std::forward<CodeT>(value); }
50 template<
typename CodeT = Aws::String>
60 template<
typename FilesT = Aws::Vector<Aws::String>>
61 void SetFiles(FilesT&& value) { m_filesHasBeenSet =
true; m_files = std::forward<FilesT>(value); }
62 template<
typename FilesT = Aws::Vector<Aws::String>>
64 template<
typename FilesT = Aws::String>
70 bool m_codeHasBeenSet =
false;
73 bool m_filesHasBeenSet =
false;
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue