AWS SDK for C++  0.14.3
AWS SDK for C++
Namespaces | Classes | Typedefs | Enumerations
Aws::GameLift Namespace Reference

Namespaces

 GameLiftEndpoint
 
 GameLiftErrorMapper
 
 Model
 

Classes

class  GameLiftClient
 
class  GameLiftRequest
 

Typedefs

typedef std::function< void(const GameLiftClient *, const Model::CreateAliasRequest &, const Model::CreateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateBuildRequest &, const Model::CreateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateFleetRequest &, const Model::CreateFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateFleetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateGameSessionRequest &, const Model::CreateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateGameSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionRequest &, const Model::CreatePlayerSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreatePlayerSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionsRequest &, const Model::CreatePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreatePlayerSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteAliasRequest &, const Model::DeleteAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteBuildRequest &, const Model::DeleteBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteFleetRequest &, const Model::DeleteFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteFleetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteScalingPolicyRequest &, const Model::DeleteScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteScalingPolicyResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeAliasRequest &, const Model::DescribeAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeBuildRequest &, const Model::DescribeBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeEC2InstanceLimitsRequest &, const Model::DescribeEC2InstanceLimitsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeEC2InstanceLimitsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetAttributesRequest &, const Model::DescribeFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetAttributesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetCapacityRequest &, const Model::DescribeFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetCapacityResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetEventsRequest &, const Model::DescribeFleetEventsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetEventsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetPortSettingsRequest &, const Model::DescribeFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetPortSettingsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetUtilizationRequest &, const Model::DescribeFleetUtilizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetUtilizationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionDetailsRequest &, const Model::DescribeGameSessionDetailsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeGameSessionDetailsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionsRequest &, const Model::DescribeGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeGameSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribePlayerSessionsRequest &, const Model::DescribePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribePlayerSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeRuntimeConfigurationRequest &, const Model::DescribeRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeRuntimeConfigurationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeScalingPoliciesRequest &, const Model::DescribeScalingPoliciesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeScalingPoliciesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::GetGameSessionLogUrlRequest &, const Model::GetGameSessionLogUrlOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > GetGameSessionLogUrlResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListAliasesRequest &, const Model::ListAliasesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ListAliasesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListBuildsRequest &, const Model::ListBuildsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ListBuildsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListFleetsRequest &, const Model::ListFleetsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ListFleetsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::PutScalingPolicyRequest &, const Model::PutScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > PutScalingPolicyResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::RequestUploadCredentialsRequest &, const Model::RequestUploadCredentialsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > RequestUploadCredentialsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ResolveAliasRequest &, const Model::ResolveAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ResolveAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::SearchGameSessionsRequest &, const Model::SearchGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > SearchGameSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateAliasRequest &, const Model::UpdateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateBuildRequest &, const Model::UpdateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetAttributesRequest &, const Model::UpdateFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateFleetAttributesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetCapacityRequest &, const Model::UpdateFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateFleetCapacityResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetPortSettingsRequest &, const Model::UpdateFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateFleetPortSettingsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateGameSessionRequest &, const Model::UpdateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateGameSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateRuntimeConfigurationRequest &, const Model::UpdateRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateRuntimeConfigurationResponseReceivedHandler
 

Enumerations

enum  GameLiftErrors {
  GameLiftErrors::INCOMPLETE_SIGNATURE = 0, GameLiftErrors::INTERNAL_FAILURE = 1, GameLiftErrors::INVALID_ACTION = 2, GameLiftErrors::INVALID_CLIENT_TOKEN_ID = 3,
  GameLiftErrors::INVALID_PARAMETER_COMBINATION = 4, GameLiftErrors::INVALID_QUERY_PARAMETER = 5, GameLiftErrors::INVALID_PARAMETER_VALUE = 6, GameLiftErrors::MISSING_ACTION = 7,
  GameLiftErrors::MISSING_AUTHENTICATION_TOKEN = 8, GameLiftErrors::MISSING_PARAMETER = 9, GameLiftErrors::OPT_IN_REQUIRED = 10, GameLiftErrors::REQUEST_EXPIRED = 11,
  GameLiftErrors::SERVICE_UNAVAILABLE = 12, GameLiftErrors::THROTTLING = 13, GameLiftErrors::VALIDATION = 14, GameLiftErrors::ACCESS_DENIED = 15,
  GameLiftErrors::RESOURCE_NOT_FOUND = 16, GameLiftErrors::UNRECOGNIZED_CLIENT = 17, GameLiftErrors::MALFORMED_QUERY_STRING = 18, GameLiftErrors::NETWORK_CONNECTION = 99,
  GameLiftErrors::UNKNOWN = 100, GameLiftErrors::CONFLICT = static_cast<int>(Client::CoreErrors::SERVICE_EXTENSION_START_RANGE) + 1, GameLiftErrors::FLEET_CAPACITY_EXCEEDED, GameLiftErrors::GAME_SESSION_FULL,
  GameLiftErrors::INTERNAL_SERVICE, GameLiftErrors::INVALID_FLEET_STATUS, GameLiftErrors::INVALID_GAME_SESSION_STATUS, GameLiftErrors::INVALID_REQUEST,
  GameLiftErrors::LIMIT_EXCEEDED, GameLiftErrors::NOT_FOUND, GameLiftErrors::TERMINAL_ROUTING_STRATEGY, GameLiftErrors::UNAUTHORIZED
}
 

Typedef Documentation

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Enumeration Type Documentation

Enumerator
INCOMPLETE_SIGNATURE 
INTERNAL_FAILURE 
INVALID_ACTION 
INVALID_CLIENT_TOKEN_ID 
INVALID_PARAMETER_COMBINATION 
INVALID_QUERY_PARAMETER 
INVALID_PARAMETER_VALUE 
MISSING_ACTION 
MISSING_AUTHENTICATION_TOKEN 
MISSING_PARAMETER 
OPT_IN_REQUIRED 
REQUEST_EXPIRED 
SERVICE_UNAVAILABLE 
THROTTLING 
VALIDATION 
ACCESS_DENIED 
RESOURCE_NOT_FOUND 
UNRECOGNIZED_CLIENT 
MALFORMED_QUERY_STRING 
NETWORK_CONNECTION 
UNKNOWN 
CONFLICT 
FLEET_CAPACITY_EXCEEDED 
GAME_SESSION_FULL 
INTERNAL_SERVICE 
INVALID_FLEET_STATUS 
INVALID_GAME_SESSION_STATUS 
INVALID_REQUEST 
LIMIT_EXCEEDED 
NOT_FOUND 
TERMINAL_ROUTING_STRATEGY 
UNAUTHORIZED 

Definition at line 24 of file GameLiftErrors.h.