AWS SDK for C++  0.14.3
AWS SDK for C++
Aws::GameLift::GameLiftClient Member List

This is the complete list of members for Aws::GameLift::GameLiftClient, including all inherited members.

AttemptExhaustively(const Aws::String &uri, const Aws::AmazonWebServiceRequest &request, Http::HttpMethod httpMethod) const Aws::Client::AWSClientprotected
AttemptExhaustively(const Aws::String &uri, Http::HttpMethod httpMethod) const Aws::Client::AWSClientprotected
AttemptOneRequest(const Aws::String &uri, const Aws::AmazonWebServiceRequest &request, Http::HttpMethod httpMethod) const Aws::Client::AWSClientprotected
AttemptOneRequest(const Aws::String &uri, Http::HttpMethod httpMethod) const Aws::Client::AWSClientprotected
AWSClient(const Aws::Client::ClientConfiguration &configuration, const std::shared_ptr< Aws::Client::AWSAuthSigner > &signer, const std::shared_ptr< AWSErrorMarshaller > &errorMarshaller)Aws::Client::AWSClient
AWSJsonClient(const Aws::Client::ClientConfiguration &configuration, const std::shared_ptr< Aws::Client::AWSAuthSigner > &signer, const std::shared_ptr< AWSErrorMarshaller > &errorMarshaller)Aws::Client::AWSJsonClient
BASECLASS typedefAws::GameLift::GameLiftClient
BuildAWSError(const std::shared_ptr< Aws::Http::HttpResponse > &response) const overrideAws::Client::AWSJsonClientprotectedvirtual
BuildHttpRequest(const Aws::AmazonWebServiceRequest &request, const std::shared_ptr< Aws::Http::HttpRequest > &httpRequest) const Aws::Client::AWSClientprotectedvirtual
CreateAlias(const Model::CreateAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreateAliasAsync(const Model::CreateAliasRequest &request, const CreateAliasResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
CreateAliasCallable(const Model::CreateAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreateBuild(const Model::CreateBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreateBuildAsync(const Model::CreateBuildRequest &request, const CreateBuildResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
CreateBuildCallable(const Model::CreateBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreateFleet(const Model::CreateFleetRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreateFleetAsync(const Model::CreateFleetRequest &request, const CreateFleetResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
CreateFleetCallable(const Model::CreateFleetRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreateGameSession(const Model::CreateGameSessionRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreateGameSessionAsync(const Model::CreateGameSessionRequest &request, const CreateGameSessionResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
CreateGameSessionCallable(const Model::CreateGameSessionRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreatePlayerSession(const Model::CreatePlayerSessionRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreatePlayerSessionAsync(const Model::CreatePlayerSessionRequest &request, const CreatePlayerSessionResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
CreatePlayerSessionCallable(const Model::CreatePlayerSessionRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreatePlayerSessions(const Model::CreatePlayerSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
CreatePlayerSessionsAsync(const Model::CreatePlayerSessionsRequest &request, const CreatePlayerSessionsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
CreatePlayerSessionsCallable(const Model::CreatePlayerSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteAlias(const Model::DeleteAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteAliasAsync(const Model::DeleteAliasRequest &request, const DeleteAliasResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DeleteAliasCallable(const Model::DeleteAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteBuild(const Model::DeleteBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteBuildAsync(const Model::DeleteBuildRequest &request, const DeleteBuildResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DeleteBuildCallable(const Model::DeleteBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteFleet(const Model::DeleteFleetRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteFleetAsync(const Model::DeleteFleetRequest &request, const DeleteFleetResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DeleteFleetCallable(const Model::DeleteFleetRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteScalingPolicy(const Model::DeleteScalingPolicyRequest &request) const Aws::GameLift::GameLiftClientvirtual
DeleteScalingPolicyAsync(const Model::DeleteScalingPolicyRequest &request, const DeleteScalingPolicyResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DeleteScalingPolicyCallable(const Model::DeleteScalingPolicyRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeAlias(const Model::DescribeAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeAliasAsync(const Model::DescribeAliasRequest &request, const DescribeAliasResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeAliasCallable(const Model::DescribeAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeBuild(const Model::DescribeBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeBuildAsync(const Model::DescribeBuildRequest &request, const DescribeBuildResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeBuildCallable(const Model::DescribeBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeEC2InstanceLimits(const Model::DescribeEC2InstanceLimitsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeEC2InstanceLimitsAsync(const Model::DescribeEC2InstanceLimitsRequest &request, const DescribeEC2InstanceLimitsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeEC2InstanceLimitsCallable(const Model::DescribeEC2InstanceLimitsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetAttributes(const Model::DescribeFleetAttributesRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetAttributesAsync(const Model::DescribeFleetAttributesRequest &request, const DescribeFleetAttributesResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetAttributesCallable(const Model::DescribeFleetAttributesRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetCapacity(const Model::DescribeFleetCapacityRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetCapacityAsync(const Model::DescribeFleetCapacityRequest &request, const DescribeFleetCapacityResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetCapacityCallable(const Model::DescribeFleetCapacityRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetEvents(const Model::DescribeFleetEventsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetEventsAsync(const Model::DescribeFleetEventsRequest &request, const DescribeFleetEventsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetEventsCallable(const Model::DescribeFleetEventsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetPortSettings(const Model::DescribeFleetPortSettingsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetPortSettingsAsync(const Model::DescribeFleetPortSettingsRequest &request, const DescribeFleetPortSettingsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetPortSettingsCallable(const Model::DescribeFleetPortSettingsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetUtilization(const Model::DescribeFleetUtilizationRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetUtilizationAsync(const Model::DescribeFleetUtilizationRequest &request, const DescribeFleetUtilizationResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeFleetUtilizationCallable(const Model::DescribeFleetUtilizationRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeGameSessionDetails(const Model::DescribeGameSessionDetailsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeGameSessionDetailsAsync(const Model::DescribeGameSessionDetailsRequest &request, const DescribeGameSessionDetailsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeGameSessionDetailsCallable(const Model::DescribeGameSessionDetailsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeGameSessions(const Model::DescribeGameSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeGameSessionsAsync(const Model::DescribeGameSessionsRequest &request, const DescribeGameSessionsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeGameSessionsCallable(const Model::DescribeGameSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribePlayerSessions(const Model::DescribePlayerSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribePlayerSessionsAsync(const Model::DescribePlayerSessionsRequest &request, const DescribePlayerSessionsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribePlayerSessionsCallable(const Model::DescribePlayerSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeRuntimeConfiguration(const Model::DescribeRuntimeConfigurationRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeRuntimeConfigurationAsync(const Model::DescribeRuntimeConfigurationRequest &request, const DescribeRuntimeConfigurationResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeRuntimeConfigurationCallable(const Model::DescribeRuntimeConfigurationRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeScalingPolicies(const Model::DescribeScalingPoliciesRequest &request) const Aws::GameLift::GameLiftClientvirtual
DescribeScalingPoliciesAsync(const Model::DescribeScalingPoliciesRequest &request, const DescribeScalingPoliciesResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
DescribeScalingPoliciesCallable(const Model::DescribeScalingPoliciesRequest &request) const Aws::GameLift::GameLiftClientvirtual
DisableRequestProcessing()Aws::Client::AWSClient
EnableRequestProcessing()Aws::Client::AWSClient
GameLiftClient(const Client::ClientConfiguration &clientConfiguration=Client::ClientConfiguration())Aws::GameLift::GameLiftClient
GameLiftClient(const Auth::AWSCredentials &credentials, const Client::ClientConfiguration &clientConfiguration=Client::ClientConfiguration())Aws::GameLift::GameLiftClient
GameLiftClient(const std::shared_ptr< Auth::AWSCredentialsProvider > &credentialsProvider, const Client::ClientConfiguration &clientConfiguration=Client::ClientConfiguration())Aws::GameLift::GameLiftClient
GeneratePresignedUrl(Aws::Http::URI &uri, Aws::Http::HttpMethod method, long long expirationInSeconds=0)Aws::Client::AWSClient
GetErrorMarshaller() const Aws::Client::AWSClientinlineprotected
GetGameSessionLogUrl(const Model::GetGameSessionLogUrlRequest &request) const Aws::GameLift::GameLiftClientvirtual
GetGameSessionLogUrlAsync(const Model::GetGameSessionLogUrlRequest &request, const GetGameSessionLogUrlResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
GetGameSessionLogUrlCallable(const Model::GetGameSessionLogUrlRequest &request) const Aws::GameLift::GameLiftClientvirtual
ListAliases(const Model::ListAliasesRequest &request) const Aws::GameLift::GameLiftClientvirtual
ListAliasesAsync(const Model::ListAliasesRequest &request, const ListAliasesResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
ListAliasesCallable(const Model::ListAliasesRequest &request) const Aws::GameLift::GameLiftClientvirtual
ListBuilds(const Model::ListBuildsRequest &request) const Aws::GameLift::GameLiftClientvirtual
ListBuildsAsync(const Model::ListBuildsRequest &request, const ListBuildsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
ListBuildsCallable(const Model::ListBuildsRequest &request) const Aws::GameLift::GameLiftClientvirtual
ListFleets(const Model::ListFleetsRequest &request) const Aws::GameLift::GameLiftClientvirtual
ListFleetsAsync(const Model::ListFleetsRequest &request, const ListFleetsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
ListFleetsCallable(const Model::ListFleetsRequest &request) const Aws::GameLift::GameLiftClientvirtual
MakeRequest(const Aws::String &uri, const Aws::AmazonWebServiceRequest &request, Http::HttpMethod method=Http::HttpMethod::HTTP_POST) const Aws::Client::AWSJsonClientprotected
MakeRequest(const Aws::String &uri, Http::HttpMethod method=Http::HttpMethod::HTTP_POST) const Aws::Client::AWSJsonClientprotected
MakeRequestWithUnparsedResponse(const Aws::String &uri, const Aws::AmazonWebServiceRequest &request, Http::HttpMethod method=Http::HttpMethod::HTTP_POST) const Aws::Client::AWSClientprotected
PutScalingPolicy(const Model::PutScalingPolicyRequest &request) const Aws::GameLift::GameLiftClientvirtual
PutScalingPolicyAsync(const Model::PutScalingPolicyRequest &request, const PutScalingPolicyResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
PutScalingPolicyCallable(const Model::PutScalingPolicyRequest &request) const Aws::GameLift::GameLiftClientvirtual
RequestUploadCredentials(const Model::RequestUploadCredentialsRequest &request) const Aws::GameLift::GameLiftClientvirtual
RequestUploadCredentialsAsync(const Model::RequestUploadCredentialsRequest &request, const RequestUploadCredentialsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
RequestUploadCredentialsCallable(const Model::RequestUploadCredentialsRequest &request) const Aws::GameLift::GameLiftClientvirtual
ResolveAlias(const Model::ResolveAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
ResolveAliasAsync(const Model::ResolveAliasRequest &request, const ResolveAliasResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
ResolveAliasCallable(const Model::ResolveAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
SearchGameSessions(const Model::SearchGameSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
SearchGameSessionsAsync(const Model::SearchGameSessionsRequest &request, const SearchGameSessionsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
SearchGameSessionsCallable(const Model::SearchGameSessionsRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateAlias(const Model::UpdateAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateAliasAsync(const Model::UpdateAliasRequest &request, const UpdateAliasResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
UpdateAliasCallable(const Model::UpdateAliasRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateBuild(const Model::UpdateBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateBuildAsync(const Model::UpdateBuildRequest &request, const UpdateBuildResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
UpdateBuildCallable(const Model::UpdateBuildRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetAttributes(const Model::UpdateFleetAttributesRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetAttributesAsync(const Model::UpdateFleetAttributesRequest &request, const UpdateFleetAttributesResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetAttributesCallable(const Model::UpdateFleetAttributesRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetCapacity(const Model::UpdateFleetCapacityRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetCapacityAsync(const Model::UpdateFleetCapacityRequest &request, const UpdateFleetCapacityResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetCapacityCallable(const Model::UpdateFleetCapacityRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetPortSettings(const Model::UpdateFleetPortSettingsRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetPortSettingsAsync(const Model::UpdateFleetPortSettingsRequest &request, const UpdateFleetPortSettingsResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
UpdateFleetPortSettingsCallable(const Model::UpdateFleetPortSettingsRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateGameSession(const Model::UpdateGameSessionRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateGameSessionAsync(const Model::UpdateGameSessionRequest &request, const UpdateGameSessionResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
UpdateGameSessionCallable(const Model::UpdateGameSessionRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateRuntimeConfiguration(const Model::UpdateRuntimeConfigurationRequest &request) const Aws::GameLift::GameLiftClientvirtual
UpdateRuntimeConfigurationAsync(const Model::UpdateRuntimeConfigurationRequest &request, const UpdateRuntimeConfigurationResponseReceivedHandler &handler, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &context=nullptr) const Aws::GameLift::GameLiftClientvirtual
UpdateRuntimeConfigurationCallable(const Model::UpdateRuntimeConfigurationRequest &request) const Aws::GameLift::GameLiftClientvirtual
~AWSClient()Aws::Client::AWSClientvirtual
~AWSJsonClient()=defaultAws::Client::AWSJsonClientvirtual
~GameLiftClient()Aws::GameLift::GameLiftClientvirtual