58 inline void SetFleetId(
const char* value) { m_fleetIdHasBeenSet =
true; m_fleetId.assign(value); }
147 bool m_fleetIdHasBeenSet;
149 bool m_inboundPermissionAuthorizationsHasBeenSet;
151 bool m_inboundPermissionRevocationsHasBeenSet;
UpdateFleetPortSettingsRequest & WithInboundPermissionAuthorizations(const Aws::Vector< IpPermission > &value)
const Aws::String & GetFleetId() const
UpdateFleetPortSettingsRequest & WithInboundPermissionRevocations(const Aws::Vector< IpPermission > &value)
std::vector< T, Aws::Allocator< T > > Vector
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
void SetFleetId(const char *value)
UpdateFleetPortSettingsRequest & WithFleetId(Aws::String &&value)
void SetInboundPermissionAuthorizations(Aws::Vector< IpPermission > &&value)
UpdateFleetPortSettingsRequest & WithFleetId(const Aws::String &value)
void SetFleetId(Aws::String &&value)
void SetInboundPermissionRevocations(const Aws::Vector< IpPermission > &value)
UpdateFleetPortSettingsRequest & AddInboundPermissionAuthorizations(IpPermission &&value)
UpdateFleetPortSettingsRequest & WithInboundPermissionRevocations(Aws::Vector< IpPermission > &&value)
UpdateFleetPortSettingsRequest & AddInboundPermissionRevocations(const IpPermission &value)
void SetInboundPermissionRevocations(Aws::Vector< IpPermission > &&value)
UpdateFleetPortSettingsRequest & WithFleetId(const char *value)
UpdateFleetPortSettingsRequest & AddInboundPermissionRevocations(IpPermission &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
const Aws::Vector< IpPermission > & GetInboundPermissionAuthorizations() const
void SetFleetId(const Aws::String &value)
const Aws::Vector< IpPermission > & GetInboundPermissionRevocations() const
UpdateFleetPortSettingsRequest & WithInboundPermissionAuthorizations(Aws::Vector< IpPermission > &&value)
void SetInboundPermissionAuthorizations(const Aws::Vector< IpPermission > &value)
UpdateFleetPortSettingsRequest & AddInboundPermissionAuthorizations(const IpPermission &value)
JSON (JavaScript Object Notation).