155 inline void SetDevice(
const Device& value) { m_deviceHasBeenSet =
true; m_device = value; }
160 inline void SetDevice(
Device&& value) { m_deviceHasBeenSet =
true; m_device = value; }
240 inline void SetMessage(
const char* value) { m_messageHasBeenSet =
true; m_message.assign(value); }
259 bool m_runHasBeenSet;
261 bool m_jobHasBeenSet;
263 bool m_suiteHasBeenSet;
265 bool m_testHasBeenSet;
267 bool m_deviceHasBeenSet;
269 bool m_resultHasBeenSet;
271 bool m_messageHasBeenSet;
void SetJob(const ProblemDetail &value)
Problem & WithMessage(Aws::String &&value)
#define AWS_DEVICEFARM_API
const Aws::String & GetMessage() const
Problem & WithDevice(const Device &value)
void SetRun(const ProblemDetail &value)
const Device & GetDevice() const
void SetMessage(Aws::String &&value)
void SetRun(ProblemDetail &&value)
Problem & WithSuite(ProblemDetail &&value)
const ProblemDetail & GetSuite() const
void SetDevice(const Device &value)
void SetTest(const ProblemDetail &value)
Problem & WithDevice(Device &&value)
Problem & WithMessage(const char *value)
const ProblemDetail & GetTest() const
void SetMessage(const char *value)
void SetJob(ProblemDetail &&value)
void SetTest(ProblemDetail &&value)
void SetSuite(const ProblemDetail &value)
Problem & WithSuite(const ProblemDetail &value)
void SetResult(ExecutionResult &&value)
Problem & WithTest(const ProblemDetail &value)
void SetMessage(const Aws::String &value)
Problem & WithMessage(const Aws::String &value)
const ProblemDetail & GetJob() const
const ExecutionResult & GetResult() const
Problem & WithRun(const ProblemDetail &value)
Problem & WithTest(ProblemDetail &&value)
Problem & WithResult(ExecutionResult &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
void SetDevice(Device &&value)
const ProblemDetail & GetRun() const
Problem & WithRun(ProblemDetail &&value)
Problem & WithJob(const ProblemDetail &value)
void SetResult(const ExecutionResult &value)
Problem & WithResult(const ExecutionResult &value)
Problem & WithJob(ProblemDetail &&value)
void SetSuite(ProblemDetail &&value)
JSON (JavaScript Object Notation).