60 inline void SetGameSessionId(
const char* value) { m_gameSessionIdHasBeenSet =
true; m_gameSessionId.assign(value); }
82 bool m_gameSessionIdHasBeenSet;
const Aws::String & GetGameSessionId() const
GetGameSessionLogUrlRequest & WithGameSessionId(const char *value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
void SetGameSessionId(const Aws::String &value)
void SetGameSessionId(Aws::String &&value)
void SetGameSessionId(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
GetGameSessionLogUrlRequest & WithGameSessionId(Aws::String &&value)
GetGameSessionLogUrlRequest & WithGameSessionId(const Aws::String &value)
JSON (JavaScript Object Notation).