AWS SDK for C++  0.14.3
AWS SDK for C++
Classes | Namespaces | Typedefs
GameLiftClient.h File Reference
#include <aws/gamelift/GameLift_EXPORTS.h>
#include <aws/gamelift/GameLiftErrors.h>
#include <aws/core/client/AWSError.h>
#include <aws/core/client/ClientConfiguration.h>
#include <aws/core/client/AWSClient.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <aws/gamelift/model/CreateAliasResult.h>
#include <aws/gamelift/model/CreateBuildResult.h>
#include <aws/gamelift/model/CreateFleetResult.h>
#include <aws/gamelift/model/CreateGameSessionResult.h>
#include <aws/gamelift/model/CreatePlayerSessionResult.h>
#include <aws/gamelift/model/CreatePlayerSessionsResult.h>
#include <aws/gamelift/model/DescribeAliasResult.h>
#include <aws/gamelift/model/DescribeBuildResult.h>
#include <aws/gamelift/model/DescribeEC2InstanceLimitsResult.h>
#include <aws/gamelift/model/DescribeFleetAttributesResult.h>
#include <aws/gamelift/model/DescribeFleetCapacityResult.h>
#include <aws/gamelift/model/DescribeFleetEventsResult.h>
#include <aws/gamelift/model/DescribeFleetPortSettingsResult.h>
#include <aws/gamelift/model/DescribeFleetUtilizationResult.h>
#include <aws/gamelift/model/DescribeGameSessionDetailsResult.h>
#include <aws/gamelift/model/DescribeGameSessionsResult.h>
#include <aws/gamelift/model/DescribePlayerSessionsResult.h>
#include <aws/gamelift/model/DescribeRuntimeConfigurationResult.h>
#include <aws/gamelift/model/DescribeScalingPoliciesResult.h>
#include <aws/gamelift/model/GetGameSessionLogUrlResult.h>
#include <aws/gamelift/model/ListAliasesResult.h>
#include <aws/gamelift/model/ListBuildsResult.h>
#include <aws/gamelift/model/ListFleetsResult.h>
#include <aws/gamelift/model/PutScalingPolicyResult.h>
#include <aws/gamelift/model/RequestUploadCredentialsResult.h>
#include <aws/gamelift/model/ResolveAliasResult.h>
#include <aws/gamelift/model/SearchGameSessionsResult.h>
#include <aws/gamelift/model/UpdateAliasResult.h>
#include <aws/gamelift/model/UpdateBuildResult.h>
#include <aws/gamelift/model/UpdateFleetAttributesResult.h>
#include <aws/gamelift/model/UpdateFleetCapacityResult.h>
#include <aws/gamelift/model/UpdateFleetPortSettingsResult.h>
#include <aws/gamelift/model/UpdateGameSessionResult.h>
#include <aws/gamelift/model/UpdateRuntimeConfigurationResult.h>
#include <aws/core/NoResult.h>
#include <aws/core/client/AsyncCallerContext.h>
#include <aws/core/http/HttpTypes.h>
#include <future>
#include <functional>

Go to the source code of this file.

Classes

class  Aws::Utils::Outcome< R, E >
 
class  Aws::GameLift::GameLiftClient
 

Namespaces

 Aws
 JSON (JavaScript Object Notation).
 
 Aws::Http
 
 Aws::Utils
 
 Aws::Utils::Threading
 
 Aws::Utils::Json
 
 Aws::Auth
 
 Aws::Client
 
 Aws::GameLift
 
 Aws::GameLift::Model
 

Typedefs

typedef Aws::Utils::Outcome< CreateAliasResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::CreateAliasOutcome
 
typedef Aws::Utils::Outcome< CreateBuildResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::CreateBuildOutcome
 
typedef Aws::Utils::Outcome< CreateFleetResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::CreateFleetOutcome
 
typedef Aws::Utils::Outcome< CreateGameSessionResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::CreateGameSessionOutcome
 
typedef Aws::Utils::Outcome< CreatePlayerSessionResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::CreatePlayerSessionOutcome
 
typedef Aws::Utils::Outcome< CreatePlayerSessionsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::CreatePlayerSessionsOutcome
 
typedef Aws::Utils::Outcome< NoResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DeleteAliasOutcome
 
typedef Aws::Utils::Outcome< NoResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DeleteBuildOutcome
 
typedef Aws::Utils::Outcome< NoResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DeleteFleetOutcome
 
typedef Aws::Utils::Outcome< NoResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DeleteScalingPolicyOutcome
 
typedef Aws::Utils::Outcome< DescribeAliasResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeAliasOutcome
 
typedef Aws::Utils::Outcome< DescribeBuildResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeBuildOutcome
 
typedef Aws::Utils::Outcome< DescribeEC2InstanceLimitsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeEC2InstanceLimitsOutcome
 
typedef Aws::Utils::Outcome< DescribeFleetAttributesResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeFleetAttributesOutcome
 
typedef Aws::Utils::Outcome< DescribeFleetCapacityResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeFleetCapacityOutcome
 
typedef Aws::Utils::Outcome< DescribeFleetEventsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeFleetEventsOutcome
 
typedef Aws::Utils::Outcome< DescribeFleetPortSettingsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeFleetPortSettingsOutcome
 
typedef Aws::Utils::Outcome< DescribeFleetUtilizationResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeFleetUtilizationOutcome
 
typedef Aws::Utils::Outcome< DescribeGameSessionDetailsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeGameSessionDetailsOutcome
 
typedef Aws::Utils::Outcome< DescribeGameSessionsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeGameSessionsOutcome
 
typedef Aws::Utils::Outcome< DescribePlayerSessionsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribePlayerSessionsOutcome
 
typedef Aws::Utils::Outcome< DescribeRuntimeConfigurationResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeRuntimeConfigurationOutcome
 
typedef Aws::Utils::Outcome< DescribeScalingPoliciesResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::DescribeScalingPoliciesOutcome
 
typedef Aws::Utils::Outcome< GetGameSessionLogUrlResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::GetGameSessionLogUrlOutcome
 
typedef Aws::Utils::Outcome< ListAliasesResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::ListAliasesOutcome
 
typedef Aws::Utils::Outcome< ListBuildsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::ListBuildsOutcome
 
typedef Aws::Utils::Outcome< ListFleetsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::ListFleetsOutcome
 
typedef Aws::Utils::Outcome< PutScalingPolicyResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::PutScalingPolicyOutcome
 
typedef Aws::Utils::Outcome< RequestUploadCredentialsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::RequestUploadCredentialsOutcome
 
typedef Aws::Utils::Outcome< ResolveAliasResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::ResolveAliasOutcome
 
typedef Aws::Utils::Outcome< SearchGameSessionsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::SearchGameSessionsOutcome
 
typedef Aws::Utils::Outcome< UpdateAliasResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::UpdateAliasOutcome
 
typedef Aws::Utils::Outcome< UpdateBuildResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::UpdateBuildOutcome
 
typedef Aws::Utils::Outcome< UpdateFleetAttributesResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::UpdateFleetAttributesOutcome
 
typedef Aws::Utils::Outcome< UpdateFleetCapacityResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::UpdateFleetCapacityOutcome
 
typedef Aws::Utils::Outcome< UpdateFleetPortSettingsResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::UpdateFleetPortSettingsOutcome
 
typedef Aws::Utils::Outcome< UpdateGameSessionResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::UpdateGameSessionOutcome
 
typedef Aws::Utils::Outcome< UpdateRuntimeConfigurationResult, Aws::Client::AWSError< GameLiftErrors > > Aws::GameLift::Model::UpdateRuntimeConfigurationOutcome
 
typedef std::future< CreateAliasOutcome > Aws::GameLift::Model::CreateAliasOutcomeCallable
 
typedef std::future< CreateBuildOutcome > Aws::GameLift::Model::CreateBuildOutcomeCallable
 
typedef std::future< CreateFleetOutcome > Aws::GameLift::Model::CreateFleetOutcomeCallable
 
typedef std::future< CreateGameSessionOutcome > Aws::GameLift::Model::CreateGameSessionOutcomeCallable
 
typedef std::future< CreatePlayerSessionOutcome > Aws::GameLift::Model::CreatePlayerSessionOutcomeCallable
 
typedef std::future< CreatePlayerSessionsOutcome > Aws::GameLift::Model::CreatePlayerSessionsOutcomeCallable
 
typedef std::future< DeleteAliasOutcome > Aws::GameLift::Model::DeleteAliasOutcomeCallable
 
typedef std::future< DeleteBuildOutcome > Aws::GameLift::Model::DeleteBuildOutcomeCallable
 
typedef std::future< DeleteFleetOutcome > Aws::GameLift::Model::DeleteFleetOutcomeCallable
 
typedef std::future< DeleteScalingPolicyOutcome > Aws::GameLift::Model::DeleteScalingPolicyOutcomeCallable
 
typedef std::future< DescribeAliasOutcome > Aws::GameLift::Model::DescribeAliasOutcomeCallable
 
typedef std::future< DescribeBuildOutcome > Aws::GameLift::Model::DescribeBuildOutcomeCallable
 
typedef std::future< DescribeEC2InstanceLimitsOutcome > Aws::GameLift::Model::DescribeEC2InstanceLimitsOutcomeCallable
 
typedef std::future< DescribeFleetAttributesOutcome > Aws::GameLift::Model::DescribeFleetAttributesOutcomeCallable
 
typedef std::future< DescribeFleetCapacityOutcome > Aws::GameLift::Model::DescribeFleetCapacityOutcomeCallable
 
typedef std::future< DescribeFleetEventsOutcome > Aws::GameLift::Model::DescribeFleetEventsOutcomeCallable
 
typedef std::future< DescribeFleetPortSettingsOutcome > Aws::GameLift::Model::DescribeFleetPortSettingsOutcomeCallable
 
typedef std::future< DescribeFleetUtilizationOutcome > Aws::GameLift::Model::DescribeFleetUtilizationOutcomeCallable
 
typedef std::future< DescribeGameSessionDetailsOutcome > Aws::GameLift::Model::DescribeGameSessionDetailsOutcomeCallable
 
typedef std::future< DescribeGameSessionsOutcome > Aws::GameLift::Model::DescribeGameSessionsOutcomeCallable
 
typedef std::future< DescribePlayerSessionsOutcome > Aws::GameLift::Model::DescribePlayerSessionsOutcomeCallable
 
typedef std::future< DescribeRuntimeConfigurationOutcome > Aws::GameLift::Model::DescribeRuntimeConfigurationOutcomeCallable
 
typedef std::future< DescribeScalingPoliciesOutcome > Aws::GameLift::Model::DescribeScalingPoliciesOutcomeCallable
 
typedef std::future< GetGameSessionLogUrlOutcome > Aws::GameLift::Model::GetGameSessionLogUrlOutcomeCallable
 
typedef std::future< ListAliasesOutcome > Aws::GameLift::Model::ListAliasesOutcomeCallable
 
typedef std::future< ListBuildsOutcome > Aws::GameLift::Model::ListBuildsOutcomeCallable
 
typedef std::future< ListFleetsOutcome > Aws::GameLift::Model::ListFleetsOutcomeCallable
 
typedef std::future< PutScalingPolicyOutcome > Aws::GameLift::Model::PutScalingPolicyOutcomeCallable
 
typedef std::future< RequestUploadCredentialsOutcome > Aws::GameLift::Model::RequestUploadCredentialsOutcomeCallable
 
typedef std::future< ResolveAliasOutcome > Aws::GameLift::Model::ResolveAliasOutcomeCallable
 
typedef std::future< SearchGameSessionsOutcome > Aws::GameLift::Model::SearchGameSessionsOutcomeCallable
 
typedef std::future< UpdateAliasOutcome > Aws::GameLift::Model::UpdateAliasOutcomeCallable
 
typedef std::future< UpdateBuildOutcome > Aws::GameLift::Model::UpdateBuildOutcomeCallable
 
typedef std::future< UpdateFleetAttributesOutcome > Aws::GameLift::Model::UpdateFleetAttributesOutcomeCallable
 
typedef std::future< UpdateFleetCapacityOutcome > Aws::GameLift::Model::UpdateFleetCapacityOutcomeCallable
 
typedef std::future< UpdateFleetPortSettingsOutcome > Aws::GameLift::Model::UpdateFleetPortSettingsOutcomeCallable
 
typedef std::future< UpdateGameSessionOutcome > Aws::GameLift::Model::UpdateGameSessionOutcomeCallable
 
typedef std::future< UpdateRuntimeConfigurationOutcome > Aws::GameLift::Model::UpdateRuntimeConfigurationOutcomeCallable
 
typedef std::function< void(const GameLiftClient *, const Model::CreateAliasRequest &, const Model::CreateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::CreateAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateBuildRequest &, const Model::CreateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::CreateBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateFleetRequest &, const Model::CreateFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::CreateFleetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateGameSessionRequest &, const Model::CreateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::CreateGameSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionRequest &, const Model::CreatePlayerSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::CreatePlayerSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionsRequest &, const Model::CreatePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::CreatePlayerSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteAliasRequest &, const Model::DeleteAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DeleteAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteBuildRequest &, const Model::DeleteBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DeleteBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteFleetRequest &, const Model::DeleteFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DeleteFleetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteScalingPolicyRequest &, const Model::DeleteScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DeleteScalingPolicyResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeAliasRequest &, const Model::DescribeAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeBuildRequest &, const Model::DescribeBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeEC2InstanceLimitsRequest &, const Model::DescribeEC2InstanceLimitsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeEC2InstanceLimitsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetAttributesRequest &, const Model::DescribeFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeFleetAttributesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetCapacityRequest &, const Model::DescribeFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeFleetCapacityResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetEventsRequest &, const Model::DescribeFleetEventsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeFleetEventsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetPortSettingsRequest &, const Model::DescribeFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeFleetPortSettingsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetUtilizationRequest &, const Model::DescribeFleetUtilizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeFleetUtilizationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionDetailsRequest &, const Model::DescribeGameSessionDetailsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeGameSessionDetailsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionsRequest &, const Model::DescribeGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeGameSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribePlayerSessionsRequest &, const Model::DescribePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribePlayerSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeRuntimeConfigurationRequest &, const Model::DescribeRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeRuntimeConfigurationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeScalingPoliciesRequest &, const Model::DescribeScalingPoliciesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::DescribeScalingPoliciesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::GetGameSessionLogUrlRequest &, const Model::GetGameSessionLogUrlOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::GetGameSessionLogUrlResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListAliasesRequest &, const Model::ListAliasesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::ListAliasesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListBuildsRequest &, const Model::ListBuildsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::ListBuildsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListFleetsRequest &, const Model::ListFleetsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::ListFleetsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::PutScalingPolicyRequest &, const Model::PutScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::PutScalingPolicyResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::RequestUploadCredentialsRequest &, const Model::RequestUploadCredentialsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::RequestUploadCredentialsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ResolveAliasRequest &, const Model::ResolveAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::ResolveAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::SearchGameSessionsRequest &, const Model::SearchGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::SearchGameSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateAliasRequest &, const Model::UpdateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::UpdateAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateBuildRequest &, const Model::UpdateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::UpdateBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetAttributesRequest &, const Model::UpdateFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::UpdateFleetAttributesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetCapacityRequest &, const Model::UpdateFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::UpdateFleetCapacityResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetPortSettingsRequest &, const Model::UpdateFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::UpdateFleetPortSettingsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateGameSessionRequest &, const Model::UpdateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::UpdateGameSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateRuntimeConfigurationRequest &, const Model::UpdateRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > Aws::GameLift::UpdateRuntimeConfigurationResponseReceivedHandler