AWS SDK for C++  0.14.3
AWS SDK for C++
FleetCapacity.h
Go to the documentation of this file.
1 /*
2 * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License").
5 * You may not use this file except in compliance with the License.
6 * A copy of the License is located at
7 *
8 * http://aws.amazon.com/apache2.0
9 *
10 * or in the "license" file accompanying this file. This file is distributed
11 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
12 * express or implied. See the License for the specific language governing
13 * permissions and limitations under the License.
14 */
15 #pragma once
20 
21 namespace Aws
22 {
23 namespace Utils
24 {
25 namespace Json
26 {
27  class JsonValue;
28 } // namespace Json
29 } // namespace Utils
30 namespace GameLift
31 {
32 namespace Model
33 {
34 
42  {
43  public:
44  FleetCapacity();
46  FleetCapacity& operator=(const Aws::Utils::Json::JsonValue& jsonValue);
47  Aws::Utils::Json::JsonValue Jsonize() const;
48 
52  inline const Aws::String& GetFleetId() const{ return m_fleetId; }
53 
57  inline void SetFleetId(const Aws::String& value) { m_fleetIdHasBeenSet = true; m_fleetId = value; }
58 
62  inline void SetFleetId(Aws::String&& value) { m_fleetIdHasBeenSet = true; m_fleetId = value; }
63 
67  inline void SetFleetId(const char* value) { m_fleetIdHasBeenSet = true; m_fleetId.assign(value); }
68 
72  inline FleetCapacity& WithFleetId(const Aws::String& value) { SetFleetId(value); return *this;}
73 
77  inline FleetCapacity& WithFleetId(Aws::String&& value) { SetFleetId(value); return *this;}
78 
82  inline FleetCapacity& WithFleetId(const char* value) { SetFleetId(value); return *this;}
83 
92  inline const EC2InstanceType& GetInstanceType() const{ return m_instanceType; }
93 
102  inline void SetInstanceType(const EC2InstanceType& value) { m_instanceTypeHasBeenSet = true; m_instanceType = value; }
103 
112  inline void SetInstanceType(EC2InstanceType&& value) { m_instanceTypeHasBeenSet = true; m_instanceType = value; }
113 
122  inline FleetCapacity& WithInstanceType(const EC2InstanceType& value) { SetInstanceType(value); return *this;}
123 
132  inline FleetCapacity& WithInstanceType(EC2InstanceType&& value) { SetInstanceType(value); return *this;}
133 
137  inline const EC2InstanceCounts& GetInstanceCounts() const{ return m_instanceCounts; }
138 
142  inline void SetInstanceCounts(const EC2InstanceCounts& value) { m_instanceCountsHasBeenSet = true; m_instanceCounts = value; }
143 
147  inline void SetInstanceCounts(EC2InstanceCounts&& value) { m_instanceCountsHasBeenSet = true; m_instanceCounts = value; }
148 
152  inline FleetCapacity& WithInstanceCounts(const EC2InstanceCounts& value) { SetInstanceCounts(value); return *this;}
153 
157  inline FleetCapacity& WithInstanceCounts(EC2InstanceCounts&& value) { SetInstanceCounts(value); return *this;}
158 
159  private:
160  Aws::String m_fleetId;
161  bool m_fleetIdHasBeenSet;
162  EC2InstanceType m_instanceType;
163  bool m_instanceTypeHasBeenSet;
164  EC2InstanceCounts m_instanceCounts;
165  bool m_instanceCountsHasBeenSet;
166  };
167 
168 } // namespace Model
169 } // namespace GameLift
170 } // namespace Aws
FleetCapacity & WithFleetId(const char *value)
Definition: FleetCapacity.h:82
#define AWS_GAMELIFT_API
void SetInstanceCounts(const EC2InstanceCounts &value)
const EC2InstanceCounts & GetInstanceCounts() const
void SetFleetId(Aws::String &&value)
Definition: FleetCapacity.h:62
FleetCapacity & WithInstanceCounts(const EC2InstanceCounts &value)
void SetFleetId(const Aws::String &value)
Definition: FleetCapacity.h:57
const Aws::String & GetFleetId() const
Definition: FleetCapacity.h:52
FleetCapacity & WithInstanceType(const EC2InstanceType &value)
FleetCapacity & WithFleetId(const Aws::String &value)
Definition: FleetCapacity.h:72
FleetCapacity & WithInstanceType(EC2InstanceType &&value)
const EC2InstanceType & GetInstanceType() const
Definition: FleetCapacity.h:92
void SetInstanceType(const EC2InstanceType &value)
void SetInstanceType(EC2InstanceType &&value)
FleetCapacity & WithFleetId(Aws::String &&value)
Definition: FleetCapacity.h:77
void SetFleetId(const char *value)
Definition: FleetCapacity.h:67
FleetCapacity & WithInstanceCounts(EC2InstanceCounts &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
void SetInstanceCounts(EC2InstanceCounts &&value)
JSON (JavaScript Object Notation).