AWS SDK for C++  0.12.9
AWS SDK for C++
ListBuildsResult.h
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1 /*
2 * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License").
5 * You may not use this file except in compliance with the License.
6 * A copy of the License is located at
7 *
8 * http://aws.amazon.com/apache2.0
9 *
10 * or in the "license" file accompanying this file. This file is distributed
11 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
12 * express or implied. See the License for the specific language governing
13 * permissions and limitations under the License.
14 */
15 #pragma once
20 
21 namespace Aws
22 {
23 template<typename RESULT_TYPE>
24 class AmazonWebServiceResult;
25 
26 namespace Utils
27 {
28 namespace Json
29 {
30  class JsonValue;
31 } // namespace Json
32 } // namespace Utils
33 namespace GameLift
34 {
35 namespace Model
36 {
41  {
42  public:
46 
50  inline const Aws::Vector<Build>& GetBuilds() const{ return m_builds; }
51 
55  inline void SetBuilds(const Aws::Vector<Build>& value) { m_builds = value; }
56 
60  inline void SetBuilds(Aws::Vector<Build>&& value) { m_builds = value; }
61 
65  inline ListBuildsResult& WithBuilds(const Aws::Vector<Build>& value) { SetBuilds(value); return *this;}
66 
70  inline ListBuildsResult& WithBuilds(Aws::Vector<Build>&& value) { SetBuilds(value); return *this;}
71 
75  inline ListBuildsResult& AddBuilds(const Build& value) { m_builds.push_back(value); return *this; }
76 
80  inline ListBuildsResult& AddBuilds(Build&& value) { m_builds.push_back(value); return *this; }
81 
89  inline const Aws::String& GetNextToken() const{ return m_nextToken; }
90 
98  inline void SetNextToken(const Aws::String& value) { m_nextToken = value; }
99 
107  inline void SetNextToken(Aws::String&& value) { m_nextToken = value; }
108 
116  inline void SetNextToken(const char* value) { m_nextToken.assign(value); }
117 
125  inline ListBuildsResult& WithNextToken(const Aws::String& value) { SetNextToken(value); return *this;}
126 
134  inline ListBuildsResult& WithNextToken(Aws::String&& value) { SetNextToken(value); return *this;}
135 
143  inline ListBuildsResult& WithNextToken(const char* value) { SetNextToken(value); return *this;}
144 
145  private:
146  Aws::Vector<Build> m_builds;
147  Aws::String m_nextToken;
148  };
149 
150 } // namespace Model
151 } // namespace GameLift
152 } // namespace Aws
void SetNextToken(const Aws::String &value)
ListBuildsResult & WithNextToken(Aws::String &&value)
ListBuildsResult & WithBuilds(Aws::Vector< Build > &&value)
#define AWS_GAMELIFT_API
void SetBuilds(const Aws::Vector< Build > &value)
ListBuildsResult & AddBuilds(const Build &value)
void SetBuilds(Aws::Vector< Build > &&value)
std::vector< T, Aws::Allocator< T > > Vector
Definition: AWSVector.h:27
void SetNextToken(Aws::String &&value)
const Aws::Vector< Build > & GetBuilds() const
ListBuildsResult & WithNextToken(const char *value)
ListBuildsResult & WithBuilds(const Aws::Vector< Build > &value)
ListBuildsResult & WithNextToken(const Aws::String &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
const Aws::String & GetNextToken() const
JSON (JavaScript Object Notation).
ListBuildsResult & AddBuilds(Build &&value)