AWS SDK for C++  0.12.9
AWS SDK for C++
DescribeGameSessionsResult.h
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1 /*
2 * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License").
5 * You may not use this file except in compliance with the License.
6 * A copy of the License is located at
7 *
8 * http://aws.amazon.com/apache2.0
9 *
10 * or in the "license" file accompanying this file. This file is distributed
11 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
12 * express or implied. See the License for the specific language governing
13 * permissions and limitations under the License.
14 */
15 #pragma once
20 
21 namespace Aws
22 {
23 template<typename RESULT_TYPE>
24 class AmazonWebServiceResult;
25 
26 namespace Utils
27 {
28 namespace Json
29 {
30  class JsonValue;
31 } // namespace Json
32 } // namespace Utils
33 namespace GameLift
34 {
35 namespace Model
36 {
41  {
42  public:
46 
51  inline const Aws::Vector<GameSession>& GetGameSessions() const{ return m_gameSessions; }
52 
57  inline void SetGameSessions(const Aws::Vector<GameSession>& value) { m_gameSessions = value; }
58 
63  inline void SetGameSessions(Aws::Vector<GameSession>&& value) { m_gameSessions = value; }
64 
69  inline DescribeGameSessionsResult& WithGameSessions(const Aws::Vector<GameSession>& value) { SetGameSessions(value); return *this;}
70 
75  inline DescribeGameSessionsResult& WithGameSessions(Aws::Vector<GameSession>&& value) { SetGameSessions(value); return *this;}
76 
81  inline DescribeGameSessionsResult& AddGameSessions(const GameSession& value) { m_gameSessions.push_back(value); return *this; }
82 
87  inline DescribeGameSessionsResult& AddGameSessions(GameSession&& value) { m_gameSessions.push_back(value); return *this; }
88 
96  inline const Aws::String& GetNextToken() const{ return m_nextToken; }
97 
105  inline void SetNextToken(const Aws::String& value) { m_nextToken = value; }
106 
114  inline void SetNextToken(Aws::String&& value) { m_nextToken = value; }
115 
123  inline void SetNextToken(const char* value) { m_nextToken.assign(value); }
124 
132  inline DescribeGameSessionsResult& WithNextToken(const Aws::String& value) { SetNextToken(value); return *this;}
133 
141  inline DescribeGameSessionsResult& WithNextToken(Aws::String&& value) { SetNextToken(value); return *this;}
142 
150  inline DescribeGameSessionsResult& WithNextToken(const char* value) { SetNextToken(value); return *this;}
151 
152  private:
153  Aws::Vector<GameSession> m_gameSessions;
154  Aws::String m_nextToken;
155  };
156 
157 } // namespace Model
158 } // namespace GameLift
159 } // namespace Aws
#define AWS_GAMELIFT_API
DescribeGameSessionsResult & WithNextToken(const char *value)
std::vector< T, Aws::Allocator< T > > Vector
Definition: AWSVector.h:27
DescribeGameSessionsResult & AddGameSessions(const GameSession &value)
void SetGameSessions(const Aws::Vector< GameSession > &value)
DescribeGameSessionsResult & WithGameSessions(const Aws::Vector< GameSession > &value)
DescribeGameSessionsResult & WithNextToken(const Aws::String &value)
const Aws::Vector< GameSession > & GetGameSessions() const
void SetGameSessions(Aws::Vector< GameSession > &&value)
DescribeGameSessionsResult & AddGameSessions(GameSession &&value)
DescribeGameSessionsResult & WithNextToken(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
DescribeGameSessionsResult & WithGameSessions(Aws::Vector< GameSession > &&value)
JSON (JavaScript Object Notation).