87 inline void SetRuleId(
const char* value) { m_ruleIdHasBeenSet =
true; m_ruleId.assign(value); }
144 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
166 bool m_ruleIdHasBeenSet;
168 bool m_nameHasBeenSet;
RuleSummary & WithRuleId(const Aws::String &value)
const Aws::String & GetName() const
const Aws::String & GetRuleId() const
void SetName(const char *value)
RuleSummary & WithName(const char *value)
RuleSummary & WithRuleId(const char *value)
void SetName(Aws::String &&value)
void SetRuleId(const Aws::String &value)
void SetRuleId(const char *value)
void SetName(const Aws::String &value)
void SetRuleId(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
RuleSummary & WithRuleId(Aws::String &&value)
RuleSummary & WithName(const Aws::String &value)
RuleSummary & WithName(Aws::String &&value)
JSON (JavaScript Object Notation).