AWS SDK for C++  0.12.9
AWS SDK for C++
DescribeFleetCapacityResult.h
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2 * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License").
5 * You may not use this file except in compliance with the License.
6 * A copy of the License is located at
7 *
8 * http://aws.amazon.com/apache2.0
9 *
10 * or in the "license" file accompanying this file. This file is distributed
11 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
12 * express or implied. See the License for the specific language governing
13 * permissions and limitations under the License.
14 */
15 #pragma once
20 
21 namespace Aws
22 {
23 template<typename RESULT_TYPE>
24 class AmazonWebServiceResult;
25 
26 namespace Utils
27 {
28 namespace Json
29 {
30  class JsonValue;
31 } // namespace Json
32 } // namespace Utils
33 namespace GameLift
34 {
35 namespace Model
36 {
41  {
42  public:
46 
52  inline const Aws::Vector<FleetCapacity>& GetFleetCapacity() const{ return m_fleetCapacity; }
53 
59  inline void SetFleetCapacity(const Aws::Vector<FleetCapacity>& value) { m_fleetCapacity = value; }
60 
66  inline void SetFleetCapacity(Aws::Vector<FleetCapacity>&& value) { m_fleetCapacity = value; }
67 
73  inline DescribeFleetCapacityResult& WithFleetCapacity(const Aws::Vector<FleetCapacity>& value) { SetFleetCapacity(value); return *this;}
74 
80  inline DescribeFleetCapacityResult& WithFleetCapacity(Aws::Vector<FleetCapacity>&& value) { SetFleetCapacity(value); return *this;}
81 
87  inline DescribeFleetCapacityResult& AddFleetCapacity(const FleetCapacity& value) { m_fleetCapacity.push_back(value); return *this; }
88 
94  inline DescribeFleetCapacityResult& AddFleetCapacity(FleetCapacity&& value) { m_fleetCapacity.push_back(value); return *this; }
95 
103  inline const Aws::String& GetNextToken() const{ return m_nextToken; }
104 
112  inline void SetNextToken(const Aws::String& value) { m_nextToken = value; }
113 
121  inline void SetNextToken(Aws::String&& value) { m_nextToken = value; }
122 
130  inline void SetNextToken(const char* value) { m_nextToken.assign(value); }
131 
139  inline DescribeFleetCapacityResult& WithNextToken(const Aws::String& value) { SetNextToken(value); return *this;}
140 
148  inline DescribeFleetCapacityResult& WithNextToken(Aws::String&& value) { SetNextToken(value); return *this;}
149 
157  inline DescribeFleetCapacityResult& WithNextToken(const char* value) { SetNextToken(value); return *this;}
158 
159  private:
160  Aws::Vector<FleetCapacity> m_fleetCapacity;
161  Aws::String m_nextToken;
162  };
163 
164 } // namespace Model
165 } // namespace GameLift
166 } // namespace Aws
DescribeFleetCapacityResult & WithFleetCapacity(const Aws::Vector< FleetCapacity > &value)
#define AWS_GAMELIFT_API
DescribeFleetCapacityResult & WithNextToken(const Aws::String &value)
void SetFleetCapacity(const Aws::Vector< FleetCapacity > &value)
const Aws::Vector< FleetCapacity > & GetFleetCapacity() const
std::vector< T, Aws::Allocator< T > > Vector
Definition: AWSVector.h:27
DescribeFleetCapacityResult & WithFleetCapacity(Aws::Vector< FleetCapacity > &&value)
DescribeFleetCapacityResult & WithNextToken(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
void SetFleetCapacity(Aws::Vector< FleetCapacity > &&value)
DescribeFleetCapacityResult & WithNextToken(const char *value)
DescribeFleetCapacityResult & AddFleetCapacity(FleetCapacity &&value)
DescribeFleetCapacityResult & AddFleetCapacity(const FleetCapacity &value)
JSON (JavaScript Object Notation).