61 inline void SetFleetId(
const char* value) { m_fleetIdHasBeenSet =
true; m_fleetId.assign(value); }
103 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
141 inline void SetDescription(
const char* value) { m_descriptionHasBeenSet =
true; m_description.assign(value); }
210 bool m_fleetIdHasBeenSet;
212 bool m_nameHasBeenSet;
214 bool m_descriptionHasBeenSet;
216 bool m_newGameSessionProtectionPolicyHasBeenSet;
void SetNewGameSessionProtectionPolicy(ProtectionPolicy &&value)
UpdateFleetAttributesRequest & WithFleetId(Aws::String &&value)
void SetDescription(const char *value)
UpdateFleetAttributesRequest & WithDescription(Aws::String &&value)
const Aws::String & GetFleetId() const
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
void SetName(const Aws::String &value)
void SetFleetId(Aws::String &&value)
void SetFleetId(const Aws::String &value)
UpdateFleetAttributesRequest & WithNewGameSessionProtectionPolicy(ProtectionPolicy &&value)
UpdateFleetAttributesRequest & WithName(const char *value)
UpdateFleetAttributesRequest & WithDescription(const char *value)
UpdateFleetAttributesRequest & WithNewGameSessionProtectionPolicy(const ProtectionPolicy &value)
const ProtectionPolicy & GetNewGameSessionProtectionPolicy() const
void SetName(Aws::String &&value)
const Aws::String & GetName() const
UpdateFleetAttributesRequest & WithName(const Aws::String &value)
UpdateFleetAttributesRequest & WithFleetId(const char *value)
UpdateFleetAttributesRequest & WithName(Aws::String &&value)
void SetDescription(const Aws::String &value)
void SetFleetId(const char *value)
void SetDescription(Aws::String &&value)
void SetName(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
void SetNewGameSessionProtectionPolicy(const ProtectionPolicy &value)
UpdateFleetAttributesRequest & WithDescription(const Aws::String &value)
const Aws::String & GetDescription() const
UpdateFleetAttributesRequest & WithFleetId(const Aws::String &value)
JSON (JavaScript Object Notation).