Package-level declarations
Functions
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suspend fun MediaLiveClient.waitUntilChannelCreated(request: DescribeChannelRequest): Outcome<DescribeChannelResponse>
suspend fun MediaLiveClient.waitUntilChannelCreated(block: DescribeChannelRequest.Builder.() -> Unit): Outcome<DescribeChannelResponse>
Wait until a channel has been created
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suspend fun MediaLiveClient.waitUntilChannelDeleted(request: DescribeChannelRequest): Outcome<DescribeChannelResponse>
suspend fun MediaLiveClient.waitUntilChannelDeleted(block: DescribeChannelRequest.Builder.() -> Unit): Outcome<DescribeChannelResponse>
Wait until a channel has been deleted
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suspend fun MediaLiveClient.waitUntilChannelRunning(request: DescribeChannelRequest): Outcome<DescribeChannelResponse>
suspend fun MediaLiveClient.waitUntilChannelRunning(block: DescribeChannelRequest.Builder.() -> Unit): Outcome<DescribeChannelResponse>
Wait until a channel is running
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suspend fun MediaLiveClient.waitUntilChannelStopped(request: DescribeChannelRequest): Outcome<DescribeChannelResponse>
suspend fun MediaLiveClient.waitUntilChannelStopped(block: DescribeChannelRequest.Builder.() -> Unit): Outcome<DescribeChannelResponse>
Wait until a channel has is stopped
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suspend fun MediaLiveClient.waitUntilInputAttached(request: DescribeInputRequest): Outcome<DescribeInputResponse>
suspend fun MediaLiveClient.waitUntilInputAttached(block: DescribeInputRequest.Builder.() -> Unit): Outcome<DescribeInputResponse>
Wait until an input has been attached
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suspend fun MediaLiveClient.waitUntilInputDeleted(request: DescribeInputRequest): Outcome<DescribeInputResponse>
suspend fun MediaLiveClient.waitUntilInputDeleted(block: DescribeInputRequest.Builder.() -> Unit): Outcome<DescribeInputResponse>
Wait until an input has been deleted
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suspend fun MediaLiveClient.waitUntilInputDetached(request: DescribeInputRequest): Outcome<DescribeInputResponse>
suspend fun MediaLiveClient.waitUntilInputDetached(block: DescribeInputRequest.Builder.() -> Unit): Outcome<DescribeInputResponse>
Wait until an input has been detached
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suspend fun MediaLiveClient.waitUntilMultiplexCreated(request: DescribeMultiplexRequest): Outcome<DescribeMultiplexResponse>
suspend fun MediaLiveClient.waitUntilMultiplexCreated(block: DescribeMultiplexRequest.Builder.() -> Unit): Outcome<DescribeMultiplexResponse>
Wait until a multiplex has been created
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suspend fun MediaLiveClient.waitUntilMultiplexDeleted(request: DescribeMultiplexRequest): Outcome<DescribeMultiplexResponse>
suspend fun MediaLiveClient.waitUntilMultiplexDeleted(block: DescribeMultiplexRequest.Builder.() -> Unit): Outcome<DescribeMultiplexResponse>
Wait until a multiplex has been deleted
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suspend fun MediaLiveClient.waitUntilMultiplexRunning(request: DescribeMultiplexRequest): Outcome<DescribeMultiplexResponse>
suspend fun MediaLiveClient.waitUntilMultiplexRunning(block: DescribeMultiplexRequest.Builder.() -> Unit): Outcome<DescribeMultiplexResponse>
Wait until a multiplex is running
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suspend fun MediaLiveClient.waitUntilMultiplexStopped(request: DescribeMultiplexRequest): Outcome<DescribeMultiplexResponse>
suspend fun MediaLiveClient.waitUntilMultiplexStopped(block: DescribeMultiplexRequest.Builder.() -> Unit): Outcome<DescribeMultiplexResponse>
Wait until a multiplex has is stopped