AWS SDK for C++  1.9.131
AWS SDK for C++
Aws::GameLift::Model::UpdateMatchmakingConfigurationRequest Member List

This is the complete list of members for Aws::GameLift::Model::UpdateMatchmakingConfigurationRequest, including all inherited members.

AcceptanceRequiredHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AcceptanceTimeoutSecondsHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AddGameProperties(const GameProperty &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AddGameProperties(GameProperty &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AddGameSessionQueueArns(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AddGameSessionQueueArns(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AddGameSessionQueueArns(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AdditionalPlayerCountHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
BackfillModeHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
CustomEventDataHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
DescriptionHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
FlexMatchModeHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GamePropertiesHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GameSessionDataHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GameSessionQueueArnsHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetAcceptanceRequired() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetAcceptanceTimeoutSeconds() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetAdditionalPlayerCount() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetBackfillMode() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetCustomEventData() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDescription() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetFlexMatchMode() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetGameProperties() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetGameSessionData() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetGameSessionQueueArns() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetName() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetNotificationTarget() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::UpdateMatchmakingConfigurationRequestvirtual
GetRequestTimeoutSeconds() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetRuleSetName() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinlinevirtual
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
NameHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
NotificationTargetHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
RequestTimeoutSecondsHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
RuleSetNameHasBeenSet() constAws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SerializePayload() const overrideAws::GameLift::Model::UpdateMatchmakingConfigurationRequestvirtual
SetAcceptanceRequired(bool value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetAcceptanceTimeoutSeconds(int value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetAdditionalPlayerCount(int value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetBackfillMode(const BackfillMode &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetBackfillMode(BackfillMode &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetCustomEventData(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetCustomEventData(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetCustomEventData(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDescription(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetDescription(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetDescription(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetFlexMatchMode(const FlexMatchMode &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetFlexMatchMode(FlexMatchMode &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetGameProperties(const Aws::Vector< GameProperty > &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetGameProperties(Aws::Vector< GameProperty > &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetGameSessionData(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetGameSessionData(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetGameSessionData(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetGameSessionQueueArns(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetGameSessionQueueArns(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetName(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetName(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetName(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetNotificationTarget(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetNotificationTarget(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetNotificationTarget(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestTimeoutSeconds(int value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
SetRuleSetName(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetRuleSetName(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
SetRuleSetName(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
UpdateMatchmakingConfigurationRequest()Aws::GameLift::Model::UpdateMatchmakingConfigurationRequest
WithAcceptanceRequired(bool value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithAcceptanceTimeoutSeconds(int value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithAdditionalPlayerCount(int value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithBackfillMode(const BackfillMode &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithBackfillMode(BackfillMode &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithCustomEventData(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithCustomEventData(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithCustomEventData(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithDescription(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithDescription(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithDescription(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithFlexMatchMode(const FlexMatchMode &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithFlexMatchMode(FlexMatchMode &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithGameProperties(const Aws::Vector< GameProperty > &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithGameProperties(Aws::Vector< GameProperty > &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithGameSessionData(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithGameSessionData(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithGameSessionData(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithGameSessionQueueArns(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithGameSessionQueueArns(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithName(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithName(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithName(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithNotificationTarget(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithNotificationTarget(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithNotificationTarget(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithRequestTimeoutSeconds(int value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithRuleSetName(const Aws::String &value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithRuleSetName(Aws::String &&value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
WithRuleSetName(const char *value)Aws::GameLift::Model::UpdateMatchmakingConfigurationRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual