AWS SDK for C++  1.9.40
AWS SDK for C++
Aws::GameLift::Model::UpdateGameSessionQueueRequest Member List

This is the complete list of members for Aws::GameLift::Model::UpdateGameSessionQueueRequest, including all inherited members.

AddDestinations(const GameSessionQueueDestination &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
AddDestinations(GameSessionQueueDestination &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddPlayerLatencyPolicies(const PlayerLatencyPolicy &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
AddPlayerLatencyPolicies(PlayerLatencyPolicy &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
CustomEventDataHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
DestinationsHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
FilterConfigurationHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetCustomEventData() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDestinations() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetFilterConfiguration() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetName() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetNotificationTarget() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetPlayerLatencyPolicies() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetPriorityConfiguration() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::UpdateGameSessionQueueRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::UpdateGameSessionQueueRequestinlinevirtual
GetTimeoutInSeconds() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
NameHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
NotificationTargetHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
PlayerLatencyPoliciesHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
PriorityConfigurationHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::UpdateGameSessionQueueRequestvirtual
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetCustomEventData(const Aws::String &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetCustomEventData(Aws::String &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetCustomEventData(const char *value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDestinations(const Aws::Vector< GameSessionQueueDestination > &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetDestinations(Aws::Vector< GameSessionQueueDestination > &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetFilterConfiguration(const FilterConfiguration &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetFilterConfiguration(FilterConfiguration &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetName(const Aws::String &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetName(Aws::String &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetName(const char *value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetNotificationTarget(const Aws::String &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetNotificationTarget(Aws::String &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetNotificationTarget(const char *value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetPlayerLatencyPolicies(const Aws::Vector< PlayerLatencyPolicy > &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetPlayerLatencyPolicies(Aws::Vector< PlayerLatencyPolicy > &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetPriorityConfiguration(const PriorityConfiguration &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetPriorityConfiguration(PriorityConfiguration &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
SetTimeoutInSeconds(int value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
TimeoutInSecondsHasBeenSet() constAws::GameLift::Model::UpdateGameSessionQueueRequestinline
UpdateGameSessionQueueRequest()Aws::GameLift::Model::UpdateGameSessionQueueRequest
WithCustomEventData(const Aws::String &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithCustomEventData(Aws::String &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithCustomEventData(const char *value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithDestinations(const Aws::Vector< GameSessionQueueDestination > &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithDestinations(Aws::Vector< GameSessionQueueDestination > &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithFilterConfiguration(const FilterConfiguration &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithFilterConfiguration(FilterConfiguration &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithName(const Aws::String &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithName(Aws::String &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithName(const char *value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithNotificationTarget(const Aws::String &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithNotificationTarget(Aws::String &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithNotificationTarget(const char *value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithPlayerLatencyPolicies(const Aws::Vector< PlayerLatencyPolicy > &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithPlayerLatencyPolicies(Aws::Vector< PlayerLatencyPolicy > &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithPriorityConfiguration(const PriorityConfiguration &value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithPriorityConfiguration(PriorityConfiguration &&value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
WithTimeoutInSeconds(int value)Aws::GameLift::Model::UpdateGameSessionQueueRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual