AWS SDK for C++  1.9.159
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::UpdateFleetCapacityRequest Class Reference

#include <UpdateFleetCapacityRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::UpdateFleetCapacityRequest:

Public Member Functions

 UpdateFleetCapacityRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetFleetId () const
 
bool FleetIdHasBeenSet () const
 
void SetFleetId (const Aws::String &value)
 
void SetFleetId (Aws::String &&value)
 
void SetFleetId (const char *value)
 
UpdateFleetCapacityRequestWithFleetId (const Aws::String &value)
 
UpdateFleetCapacityRequestWithFleetId (Aws::String &&value)
 
UpdateFleetCapacityRequestWithFleetId (const char *value)
 
int GetDesiredInstances () const
 
bool DesiredInstancesHasBeenSet () const
 
void SetDesiredInstances (int value)
 
UpdateFleetCapacityRequestWithDesiredInstances (int value)
 
int GetMinSize () const
 
bool MinSizeHasBeenSet () const
 
void SetMinSize (int value)
 
UpdateFleetCapacityRequestWithMinSize (int value)
 
int GetMaxSize () const
 
bool MaxSizeHasBeenSet () const
 
void SetMaxSize (int value)
 
UpdateFleetCapacityRequestWithMaxSize (int value)
 
const Aws::StringGetLocation () const
 
bool LocationHasBeenSet () const
 
void SetLocation (const Aws::String &value)
 
void SetLocation (Aws::String &&value)
 
void SetLocation (const char *value)
 
UpdateFleetCapacityRequestWithLocation (const Aws::String &value)
 
UpdateFleetCapacityRequestWithLocation (Aws::String &&value)
 
UpdateFleetCapacityRequestWithLocation (const char *value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Represents the input for a request operation.

See Also:

AWS API Reference

Definition at line 24 of file UpdateFleetCapacityRequest.h.

Constructor & Destructor Documentation

◆ UpdateFleetCapacityRequest()

Aws::GameLift::Model::UpdateFleetCapacityRequest::UpdateFleetCapacityRequest ( )

Member Function Documentation

◆ DesiredInstancesHasBeenSet()

bool Aws::GameLift::Model::UpdateFleetCapacityRequest::DesiredInstancesHasBeenSet ( ) const
inline

The number of EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits.

Definition at line 99 of file UpdateFleetCapacityRequest.h.

◆ FleetIdHasBeenSet()

bool Aws::GameLift::Model::UpdateFleetCapacityRequest::FleetIdHasBeenSet ( ) const
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 50 of file UpdateFleetCapacityRequest.h.

◆ GetDesiredInstances()

int Aws::GameLift::Model::UpdateFleetCapacityRequest::GetDesiredInstances ( ) const
inline

The number of EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits.

Definition at line 93 of file UpdateFleetCapacityRequest.h.

◆ GetFleetId()

const Aws::String& Aws::GameLift::Model::UpdateFleetCapacityRequest::GetFleetId ( ) const
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 44 of file UpdateFleetCapacityRequest.h.

◆ GetLocation()

const Aws::String& Aws::GameLift::Model::UpdateFleetCapacityRequest::GetLocation ( ) const
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 168 of file UpdateFleetCapacityRequest.h.

◆ GetMaxSize()

int Aws::GameLift::Model::UpdateFleetCapacityRequest::GetMaxSize ( ) const
inline

The maximum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 1.

Definition at line 143 of file UpdateFleetCapacityRequest.h.

◆ GetMinSize()

int Aws::GameLift::Model::UpdateFleetCapacityRequest::GetMinSize ( ) const
inline

The minimum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 0.

Definition at line 118 of file UpdateFleetCapacityRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::UpdateFleetCapacityRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::UpdateFleetCapacityRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 33 of file UpdateFleetCapacityRequest.h.

◆ LocationHasBeenSet()

bool Aws::GameLift::Model::UpdateFleetCapacityRequest::LocationHasBeenSet ( ) const
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 174 of file UpdateFleetCapacityRequest.h.

◆ MaxSizeHasBeenSet()

bool Aws::GameLift::Model::UpdateFleetCapacityRequest::MaxSizeHasBeenSet ( ) const
inline

The maximum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 1.

Definition at line 149 of file UpdateFleetCapacityRequest.h.

◆ MinSizeHasBeenSet()

bool Aws::GameLift::Model::UpdateFleetCapacityRequest::MinSizeHasBeenSet ( ) const
inline

The minimum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 0.

Definition at line 124 of file UpdateFleetCapacityRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::UpdateFleetCapacityRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetDesiredInstances()

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetDesiredInstances ( int  value)
inline

The number of EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits.

Definition at line 105 of file UpdateFleetCapacityRequest.h.

◆ SetFleetId() [1/3]

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 62 of file UpdateFleetCapacityRequest.h.

◆ SetFleetId() [2/3]

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetFleetId ( const Aws::String value)
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 56 of file UpdateFleetCapacityRequest.h.

◆ SetFleetId() [3/3]

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetFleetId ( const char *  value)
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 68 of file UpdateFleetCapacityRequest.h.

◆ SetLocation() [1/3]

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetLocation ( Aws::String &&  value)
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 186 of file UpdateFleetCapacityRequest.h.

◆ SetLocation() [2/3]

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetLocation ( const Aws::String value)
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 180 of file UpdateFleetCapacityRequest.h.

◆ SetLocation() [3/3]

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetLocation ( const char *  value)
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 192 of file UpdateFleetCapacityRequest.h.

◆ SetMaxSize()

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetMaxSize ( int  value)
inline

The maximum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 1.

Definition at line 155 of file UpdateFleetCapacityRequest.h.

◆ SetMinSize()

void Aws::GameLift::Model::UpdateFleetCapacityRequest::SetMinSize ( int  value)
inline

The minimum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 0.

Definition at line 130 of file UpdateFleetCapacityRequest.h.

◆ WithDesiredInstances()

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithDesiredInstances ( int  value)
inline

The number of EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits.

Definition at line 111 of file UpdateFleetCapacityRequest.h.

◆ WithFleetId() [1/3]

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 80 of file UpdateFleetCapacityRequest.h.

◆ WithFleetId() [2/3]

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithFleetId ( const Aws::String value)
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 74 of file UpdateFleetCapacityRequest.h.

◆ WithFleetId() [3/3]

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithFleetId ( const char *  value)
inline

A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.

Definition at line 86 of file UpdateFleetCapacityRequest.h.

◆ WithLocation() [1/3]

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithLocation ( Aws::String &&  value)
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 204 of file UpdateFleetCapacityRequest.h.

◆ WithLocation() [2/3]

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithLocation ( const Aws::String value)
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 198 of file UpdateFleetCapacityRequest.h.

◆ WithLocation() [3/3]

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithLocation ( const char *  value)
inline

The name of a remote location to update fleet capacity settings for, in the form of an AWS Region code such as us-west-2.

Definition at line 210 of file UpdateFleetCapacityRequest.h.

◆ WithMaxSize()

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithMaxSize ( int  value)
inline

The maximum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 1.

Definition at line 161 of file UpdateFleetCapacityRequest.h.

◆ WithMinSize()

UpdateFleetCapacityRequest& Aws::GameLift::Model::UpdateFleetCapacityRequest::WithMinSize ( int  value)
inline

The minimum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 0.

Definition at line 136 of file UpdateFleetCapacityRequest.h.


The documentation for this class was generated from the following file: