AWS SDK for C++  1.9.126
AWS SDK for C++
Aws::GameLift::Model::SuspendGameServerGroupRequest Member List

This is the complete list of members for Aws::GameLift::Model::SuspendGameServerGroupRequest, including all inherited members.

AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AddSuspendActions(const GameServerGroupAction &value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
AddSuspendActions(GameServerGroupAction &&value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
GameServerGroupNameHasBeenSet() constAws::GameLift::Model::SuspendGameServerGroupRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetGameServerGroupName() constAws::GameLift::Model::SuspendGameServerGroupRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::SuspendGameServerGroupRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::SuspendGameServerGroupRequestinlinevirtual
GetSuspendActions() constAws::GameLift::Model::SuspendGameServerGroupRequestinline
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::SuspendGameServerGroupRequestvirtual
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetGameServerGroupName(const Aws::String &value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
SetGameServerGroupName(Aws::String &&value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
SetGameServerGroupName(const char *value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
SetSuspendActions(const Aws::Vector< GameServerGroupAction > &value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
SetSuspendActions(Aws::Vector< GameServerGroupAction > &&value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
SuspendActionsHasBeenSet() constAws::GameLift::Model::SuspendGameServerGroupRequestinline
SuspendGameServerGroupRequest()Aws::GameLift::Model::SuspendGameServerGroupRequest
WithGameServerGroupName(const Aws::String &value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
WithGameServerGroupName(Aws::String &&value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
WithGameServerGroupName(const char *value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
WithSuspendActions(const Aws::Vector< GameServerGroupAction > &value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
WithSuspendActions(Aws::Vector< GameServerGroupAction > &&value)Aws::GameLift::Model::SuspendGameServerGroupRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual