AWS SDK for C++  1.9.132
AWS SDK for C++
Aws::GameLift::Model::Player Member List

This is the complete list of members for Aws::GameLift::Model::Player, including all inherited members.

AddLatencyInMs(const Aws::String &key, int value)Aws::GameLift::Model::Playerinline
AddLatencyInMs(Aws::String &&key, int value)Aws::GameLift::Model::Playerinline
AddLatencyInMs(const char *key, int value)Aws::GameLift::Model::Playerinline
AddPlayerAttributes(const Aws::String &key, const AttributeValue &value)Aws::GameLift::Model::Playerinline
AddPlayerAttributes(Aws::String &&key, const AttributeValue &value)Aws::GameLift::Model::Playerinline
AddPlayerAttributes(const Aws::String &key, AttributeValue &&value)Aws::GameLift::Model::Playerinline
AddPlayerAttributes(Aws::String &&key, AttributeValue &&value)Aws::GameLift::Model::Playerinline
AddPlayerAttributes(const char *key, AttributeValue &&value)Aws::GameLift::Model::Playerinline
AddPlayerAttributes(const char *key, const AttributeValue &value)Aws::GameLift::Model::Playerinline
GetLatencyInMs() constAws::GameLift::Model::Playerinline
GetPlayerAttributes() constAws::GameLift::Model::Playerinline
GetPlayerId() constAws::GameLift::Model::Playerinline
GetTeam() constAws::GameLift::Model::Playerinline
Jsonize() constAws::GameLift::Model::Player
LatencyInMsHasBeenSet() constAws::GameLift::Model::Playerinline
operator=(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::Player
Player()Aws::GameLift::Model::Player
Player(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::Player
PlayerAttributesHasBeenSet() constAws::GameLift::Model::Playerinline
PlayerIdHasBeenSet() constAws::GameLift::Model::Playerinline
SetLatencyInMs(const Aws::Map< Aws::String, int > &value)Aws::GameLift::Model::Playerinline
SetLatencyInMs(Aws::Map< Aws::String, int > &&value)Aws::GameLift::Model::Playerinline
SetPlayerAttributes(const Aws::Map< Aws::String, AttributeValue > &value)Aws::GameLift::Model::Playerinline
SetPlayerAttributes(Aws::Map< Aws::String, AttributeValue > &&value)Aws::GameLift::Model::Playerinline
SetPlayerId(const Aws::String &value)Aws::GameLift::Model::Playerinline
SetPlayerId(Aws::String &&value)Aws::GameLift::Model::Playerinline
SetPlayerId(const char *value)Aws::GameLift::Model::Playerinline
SetTeam(const Aws::String &value)Aws::GameLift::Model::Playerinline
SetTeam(Aws::String &&value)Aws::GameLift::Model::Playerinline
SetTeam(const char *value)Aws::GameLift::Model::Playerinline
TeamHasBeenSet() constAws::GameLift::Model::Playerinline
WithLatencyInMs(const Aws::Map< Aws::String, int > &value)Aws::GameLift::Model::Playerinline
WithLatencyInMs(Aws::Map< Aws::String, int > &&value)Aws::GameLift::Model::Playerinline
WithPlayerAttributes(const Aws::Map< Aws::String, AttributeValue > &value)Aws::GameLift::Model::Playerinline
WithPlayerAttributes(Aws::Map< Aws::String, AttributeValue > &&value)Aws::GameLift::Model::Playerinline
WithPlayerId(const Aws::String &value)Aws::GameLift::Model::Playerinline
WithPlayerId(Aws::String &&value)Aws::GameLift::Model::Playerinline
WithPlayerId(const char *value)Aws::GameLift::Model::Playerinline
WithTeam(const Aws::String &value)Aws::GameLift::Model::Playerinline
WithTeam(Aws::String &&value)Aws::GameLift::Model::Playerinline
WithTeam(const char *value)Aws::GameLift::Model::Playerinline